Update godoc comment of EncodeWithColor methods
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@ -127,7 +127,7 @@ func Encode(data []byte, minECCPercent int, userSpecifiedLayers int) (barcode.Ba
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return EncodeWithColor(data, minECCPercent, userSpecifiedLayers, barcode.ColorScheme16)
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}
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// Encode returns an aztec barcode with the given content
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// Encode returns an aztec barcode with the given content and color scheme
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func EncodeWithColor(data []byte, minECCPercent int, userSpecifiedLayers int, color barcode.ColorScheme) (barcode.Barcode, error) {
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bits := highlevelEncode(data)
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eccBits := ((bits.Len() * minECCPercent) / 100) + 11
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@ -32,7 +32,7 @@ var encodingTable = map[rune][]bool{
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'D': []bool{true, false, true, false, false, true, true, false, false, true},
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}
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// Encode creates a codabar barcode for the given content
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// Encode creates a codabar barcode for the given content and color scheme
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func EncodeWithColor(content string, color barcode.ColorScheme) (barcode.Barcode, error) {
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checkValid, _ := regexp.Compile(`[ABCD][0123456789\-\$\:/\.\+]*[ABCD]$`)
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if content == "!" || checkValid.ReplaceAllString(content, "!") != "!" {
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@ -155,7 +155,7 @@ func getCodeIndexList(content []rune) *utils.BitList {
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return result
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}
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// Encode creates a Code 128 barcode for the given content
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// Encode creates a Code 128 barcode for the given content and color scheme
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func EncodeWithColor(content string, color barcode.ColorScheme) (barcode.BarcodeIntCS, error) {
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contentRunes := strToRunes(content)
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if len(contentRunes) <= 0 || len(contentRunes) > 80 {
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@ -111,7 +111,7 @@ func prepare(content string) (string, error) {
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return result, nil
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}
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// Encode returns a code39 barcode for the given content
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// Encode returns a code39 barcode for the given content and color scheme
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// if includeChecksum is set to true, a checksum character is calculated and added to the content
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func EncodeWithColor(content string, includeChecksum bool, fullASCIIMode bool, color barcode.ColorScheme) (barcode.BarcodeIntCS, error) {
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if fullASCIIMode {
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@ -74,6 +74,8 @@ func prepare(content string) (string, error) {
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return result, nil
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}
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// Encode returns a code93 barcode for the given content and color scheme
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// if includeChecksum is set to true, two checksum characters are calculated and added to the content
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func EncodeWithColor(content string, includeChecksum bool, fullASCIIMode bool, color barcode.ColorScheme) (barcode.Barcode, error) {
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if fullASCIIMode {
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var err error
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@ -7,7 +7,7 @@ import (
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"github.com/boombuler/barcode"
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)
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// Encode returns a Datamatrix barcode for the given content
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// Encode returns a Datamatrix barcode for the given content and color scheme
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func EncodeWithColor(content string, color barcode.ColorScheme) (barcode.Barcode, error) {
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data := encodeText(content)
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@ -157,7 +157,7 @@ func encodeEAN13(code string) *utils.BitList {
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return result
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}
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// Encode returns a EAN 8 or EAN 13 barcode for the given code
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// Encode returns a EAN 8 or EAN 13 barcode for the given code and color scheme
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func EncodeWithColor(code string, color barcode.ColorScheme) (barcode.BarcodeIntCS, error) {
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var checkSum int
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if len(code) == 7 || len(code) == 12 {
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@ -12,7 +12,7 @@ const (
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padding_codeword = 900
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)
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// Encodes the given data as PDF417 barcode.
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// Encodes the given data and color scheme as PDF417 barcode.
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// securityLevel should be between 0 and 8. The higher the number, the more
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// additional error-correction codes are added.
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func EncodeWithColor(data string, securityLevel byte, color barcode.ColorScheme) (barcode.Barcode, error) {
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@ -54,7 +54,7 @@ func (e Encoding) String() string {
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return ""
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}
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// Encode returns a QR barcode with the given content, error correction level and uses the given encoding
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// Encode returns a QR barcode with the given content and color scheme, error correction level and uses the given encoding
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func EncodeWithColor(content string, level ErrorCorrectionLevel, mode Encoding, color barcode.ColorScheme) (barcode.Barcode, error) {
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bits, vi, err := mode.getEncoder()(content, level)
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if err != nil {
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