moved rune2int and int2rune to utils package
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@@ -0,0 +1,19 @@
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package utils
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// RuneToInt converts a rune between '0' and '9' to an integer between 0 and 9
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// If the rune is outside of this range -1 is returned.
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func RuneToInt(r rune) int {
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if r >= '0' && r <= '9' {
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return int(r - '0')
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}
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return -1
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}
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// IntToRune converts a digit 0 - 9 to the rune '0' - '9'. If the given int is outside
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// of this range 'F' is returned!
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func IntToRune(i int) rune {
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if i >= 0 && i <= 9 {
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return rune(i + '0')
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}
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return 'F'
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}
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@@ -0,0 +1,24 @@
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package utils
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import "testing"
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func Test_RuneToIntIntToRune(t *testing.T) {
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if IntToRune(0) != '0' {
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t.Errorf("failed IntToRune(0) returned %d", string(IntToRune(0)))
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}
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if IntToRune(9) != '9' {
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t.Errorf("failed IntToRune(9) returned %d", IntToRune(9))
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}
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if IntToRune(10) != 'F' {
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t.Errorf("failed IntToRune(10) returned %d", IntToRune(10))
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}
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if RuneToInt('0') != 0 {
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t.Error("failed RuneToInt('0') returned %d", RuneToInt(0))
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}
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if RuneToInt('9') != 9 {
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t.Error("failed RuneToInt('9') returned %d", RuneToInt(9))
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}
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if RuneToInt('F') != -1 {
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t.Error("failed RuneToInt('F') returned %d", RuneToInt('F'))
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}
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}
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