schema_editor/comdel/domain/display.h

118 lines
3.0 KiB
C++

#ifndef DOMAIN_DISPLAY_H
#define DOMAIN_DISPLAY_H
#include <QGraphicsItem>
#include <optional>
#include <ostream>
namespace domain {
namespace ui {
class Rect {
public:
int x, y, w, h;
Rect(int x, int y, int w, int h) : x(x), y(y), w(w), h(h) {}
void render(QGraphicsItemGroup *group);
void comdel(std::ostream &buffer, int x, int y);
};
class Line {
public:
int x1, y1, x2, y2;
Line(int x1, int y1, int x2, int y2) : x1(x1), y1(y1), x2(x2), y2(y2) {}
void render(QGraphicsItemGroup *group);
void comdel(std::ostream &buffer, int x, int y);
};
enum PinType {
IN, OUT, IN_OUT
};
enum PinOrientation {
LEFT, RIGHT, TOP, BOTTOM
};
enum BusOrientation {
VERTICAL, HORIZONTAL
};
class Bus {
public:
int x, y, w, h;
BusOrientation orientation;
Bus(int x, int y, int w, int h, BusOrientation orientation) : x(x), y(y), w(w), h(h),
orientation(orientation) {}
void render(QGraphicsItemGroup *group, int size);
int getDefaultSize();
void comdel(std::ostream &buffer, int x, int y, int size);
};
class Pin {
public:
PinOrientation orientation;
PinType pinType;
int x, y, w, h;
Pin(int x, int y, int w, int h, PinOrientation orientation, PinType pinType) : x(x), y(y), w(w), h(h),
orientation(orientation),
pinType(pinType) {}
public:
void render(QGraphicsItemGroup *group);
int getConnectionX();
int getConnectionY();
private:
void renderIn(QGraphicsItemGroup *group);
void renderOut(QGraphicsItemGroup *group);
void renderInOut(QGraphicsItemGroup *group);
};
class Item {
public:
Item() : rect(std::nullopt), line(std::nullopt), pin(std::nullopt), bus(std::nullopt) {}
std::optional<Rect> rect = std::nullopt;
std::optional<Line> line = std::nullopt;
std::optional<Pin> pin = std::nullopt;
std::optional<Bus> bus = std::nullopt;
void render(QGraphicsItemGroup *group, int size = 0);
void comdel(std::ostream &buffer, int x, int y, int size = 0);
};
}
class Display {
public:
Display(std::vector<ui::Item> items);
void render(QGraphicsItemGroup *group);
void comdel(std::ostream &buffer, int x, int y, int size = 0);
std::vector<ui::Item> &getItems() { return items; }
private:
std::vector<ui::Item> items;
};
} // namespace domain
#endif // DOMAIN_DISPLAY_H