Basic refactor

This commit is contained in:
Borna Rajković committed 2022-05-27 08:18:17 +02:00
1 parent aac972c6ca
commit 0c4afe87d9
89 files changed
+7106 -6768

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+29
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@@ -0,0 +1,29 @@
#include <algorithm>
#include "address_space.h"
namespace domain {
AddressSpace::AddressSpace(std::string name, long long start, long long end) :
name(name), start(start), end(end) {}
std::string AddressSpace::getName() {
return name;
}
long long AddressSpace::getStart() const {
return start;
}
long long AddressSpace::getEnd() const {
return end;
}
bool AddressSpace::contains(long long int address) {
return address >= start && address < end;
}
bool AddressSpace::contains(long long int pstart, long long int pend) {
return pstart >= start && pend < end;
}
} // namespace domain
+29
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@@ -0,0 +1,29 @@
#ifndef DOMAIN_ADDRESS_SPACE_H
#define DOMAIN_ADDRESS_SPACE_H
#include <string>
namespace domain {
class AddressSpace {
std::string name;
long long start;
long long end;
public:
AddressSpace(std::string name, long long start, long long end);
std::string getName();
long long getStart() const;
long long getEnd() const;
bool contains(long long int address);
bool contains(long long int start, long long int end);
};
} // namespace domain
#endif // DOMAIN_ADDRESS_SPACE_H
-28
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@@ -1,28 +0,0 @@
#include <algorithm>
#include "addressspace.h"
namespace domain {
AddressSpace::AddressSpace(std::string name, long long start, long long end):
name(name), start(start), end(end)
{}
std::string AddressSpace::getName() {
return name;
}
long long AddressSpace::getStart() const {
return start;
}
long long AddressSpace::getEnd() const {
return end;
}
bool AddressSpace::contains(long long int address) {
return address >= start && address < end;
}
bool AddressSpace::contains(long long int pstart, long long int pend) {
return pstart >= start && pend < end;
}
} // namespace domain
-27
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@@ -1,27 +0,0 @@
#ifndef DOMAIN_ADDRESS_SPACE_H
#define DOMAIN_ADDRESS_SPACE_H
#include <string>
namespace domain {
class AddressSpace
{
std::string name;
long long start;
long long end;
public:
AddressSpace(std::string name, long long start, long long end);
std::string getName();
long long getStart() const;
long long getEnd() const;
bool contains(long long int address);
bool contains(long long int start, long long int end);
};
} // namespace domain
#endif // DOMAIN_ADDRESS_SPACE_H
+48 -42
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@@ -2,55 +2,61 @@
namespace domain {
Enumeration::Enumeration(std::string name, Value value)
: name(name), value(value)
{}
Enumeration::Enumeration(std::string name, Value value)
: name(name), value(value) {}
std::string& Enumeration::getName() {
return name;
}
Value Enumeration::getValue() {
return value;
}
std::string &Enumeration::getName() {
return name;
}
Value Enumeration::getValue() {
return value;
}
Popup::Popup(std::string title, std::string text, PopupType type, std::vector<Rule> rules, std::vector<Enumeration> enumeration)
: title(title), text(text), type(type), rules(rules), enumerated(enumeration.size() > 0), enumeration(enumeration)
{}
Popup::Popup(std::string title, std::string text, PopupType type, std::vector<Rule> rules,
std::vector<Enumeration> enumeration)
: title(title), text(text), type(type), rules(rules), enumerated(enumeration.size() > 0),
enumeration(enumeration) {}
std::string Popup::getTitle() {
return title;
}
std::string Popup::getText() {
return text;
}
Popup::PopupType Popup::getType() {
return type;
}
std::vector<Rule> Popup::getRules() {
return rules;
}
std::string Popup::getTitle() {
return title;
}
bool Popup::isEnumerated() {
return enumerated;
}
std::vector<Enumeration> &Popup::getEnumeration() {
return enumeration;
}
std::string Popup::getText() {
return text;
}
Popup::PopupType Popup::getType() {
return type;
}
std::vector<Rule> Popup::getRules() {
return rules;
}
bool Popup::isEnumerated() {
return enumerated;
}
std::vector<Enumeration> &Popup::getEnumeration() {
return enumeration;
}
Attribute::Attribute(std::string name, Value defaultValue, std::optional<Popup> popup)
: name(name), defaultValue(defaultValue), popup(popup)
{}
Attribute::Attribute(std::string name, Value defaultValue, std::optional<Popup> popup)
: name(name), defaultValue(defaultValue), popup(popup) {}
std::string Attribute::getName() {
return name;
}
Value Attribute::getDefault() {
return defaultValue;
}
std::optional<Popup> Attribute::getPopup() {
return popup;
}
std::string Attribute::getName() {
return name;
}
Value Attribute::getDefault() {
return defaultValue;
}
std::optional<Popup> Attribute::getPopup() {
return popup;
}
} // namespace domain
+51 -44
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@@ -9,62 +9,69 @@
namespace domain {
class Enumeration {
std::string name;
Value value;
public:
Enumeration(std::string name, Value value);
class Enumeration {
std::string name;
Value value;
public:
Enumeration(std::string name, Value value);
std::string& getName();
Value getValue();
};
std::string &getName();
class Popup {
public:
enum PopupType {
AUTOMATIC,
ON_DEMAND
Value getValue();
};
private:
std::string title;
std::string text;
PopupType type;
class Popup {
public:
enum PopupType {
AUTOMATIC,
ON_DEMAND
};
bool enumerated;
std::vector<Enumeration> enumeration;
std::vector<Rule> rules;
private:
std::string title;
std::string text;
PopupType type;
public:
Popup(std::string title, std::string text, PopupType type, std::vector<Rule> rules, std::vector<Enumeration> enumeration);
bool enumerated;
std::vector<Enumeration> enumeration;
std::vector<Rule> rules;
std::string getTitle();
std::string getText();
PopupType getType();
std::vector<Rule> getRules();
public:
Popup(std::string title, std::string text, PopupType type, std::vector<Rule> rules,
std::vector<Enumeration> enumeration);
bool isEnumerated();
std::vector<Enumeration> &getEnumeration();
std::string getTitle();
void setEnumeration(std::vector<Enumeration> enums) {
enumerated = true;
enumeration = std::move(enums);
}
std::string getText();
};
PopupType getType();
class Attribute
{
std::string name;
Value defaultValue;
std::optional<Popup> popup;
public:
Attribute(std::string name, Value defaultValue, std::optional<Popup> popup = std::nullopt);
std::vector<Rule> getRules();
std::string getName();
Value getDefault();
std::optional<Popup> getPopup();
};
bool isEnumerated();
std::vector<Enumeration> &getEnumeration();
void setEnumeration(std::vector<Enumeration> enums) {
enumerated = true;
enumeration = std::move(enums);
}
};
class Attribute {
std::string name;
Value defaultValue;
std::optional<Popup> popup;
public:
Attribute(std::string name, Value defaultValue, std::optional<Popup> popup = std::nullopt);
std::string getName();
Value getDefault();
std::optional<Popup> getPopup();
};
} // namespace domain
+51 -42
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@@ -2,51 +2,60 @@
namespace domain {
Wire::Wire(std::string name, WireType type, int width, bool hidden, bool hasTerminate, Value terminateWith)
: name(name), type(type), width(width), hidden(hidden), hasTerminate(hasTerminate), terminateWith(terminateWith)
{}
Wire::Wire(std::string name, WireType type, int width, bool hidden, bool hasTerminate, Value terminateWith)
: name(name), type(type), width(width), hidden(hidden), hasTerminate(hasTerminate),
terminateWith(terminateWith) {}
std::string Wire::getName() {
return name;
}
int Wire::getWidth() {
return width;
}
bool Wire::isHidden() {
return hidden;
}
std::string Wire::getName() {
return name;
}
bool Wire::hasTerminateWith() {
return hasTerminate;
}
Value Wire::getTerminateWith() {
return terminateWith;
}
Wire::WireType Wire::getType() {
return type;
}
int Wire::getWidth() {
return width;
}
Bus::Bus(std::string name, std::string tooltip, BusType type, std::pair<int, int> count, std::vector<Wire> wires, std::optional<ui::Bus> displayBus)
: name(name), tooltip(tooltip), type(type), count(count), wires(wires), displayBus(displayBus)
{}
bool Wire::isHidden() {
return hidden;
}
std::string Bus::getName() {
return name;
}
std::string Bus::getTooltip() {
return tooltip;
}
Bus::BusType Bus::getType() {
return type;
}
std::pair<int, int> Bus::getCount() {
return count;
}
std::vector<Wire> Bus::getWires() {
return wires;
}
std::optional<ui::Bus> Bus::getDisplayBus() {
return displayBus;
}
bool Wire::hasTerminateWith() {
return hasTerminate;
}
Value Wire::getTerminateWith() {
return terminateWith;
}
Wire::WireType Wire::getType() {
return type;
}
Bus::Bus(std::string name, std::string tooltip, BusType type, std::pair<int, int> count, std::vector<Wire> wires,
std::optional<ui::Bus> displayBus)
: name(name), tooltip(tooltip), type(type), count(count), wires(wires), displayBus(displayBus) {}
std::string Bus::getName() {
return name;
}
std::string Bus::getTooltip() {
return tooltip;
}
Bus::BusType Bus::getType() {
return type;
}
std::pair<int, int> Bus::getCount() {
return count;
}
std::vector<Wire> Bus::getWires() {
return wires;
}
std::optional<ui::Bus> Bus::getDisplayBus() {
return displayBus;
}
} // namespace domain
+59 -50
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@@ -11,63 +11,72 @@
namespace domain {
class Wire
{
public:
enum WireType {
WIRE_DEFAULT,
WIRED_AND,
WIRED_OR,
R_WIRE
class Wire {
public:
enum WireType {
WIRE_DEFAULT,
WIRED_AND,
WIRED_OR,
R_WIRE
};
private:
std::string name;
WireType type;
int width;
bool hidden;
bool hasTerminate;
Value terminateWith;
public:
Wire(std::string name, WireType type, int width, bool hidden, bool hasTerminate, Value terminateWith);
std::string getName();
int getWidth();
bool isHidden();
bool hasTerminateWith();
Value getTerminateWith();
WireType getType();
};
class Bus {
public:
enum BusType {
AUTOMATIC,
REGULAR,
SINGLE_AUTOMATIC
};
private:
std::string name;
std::string tooltip;
BusType type;
private:
std::string name;
WireType type;
int width;
bool hidden;
bool hasTerminate;
Value terminateWith;
std::pair<int, int> count;
std::optional<ui::Bus> displayBus;
std::vector<Wire> wires;
public:
Wire(std::string name, WireType type, int width, bool hidden, bool hasTerminate, Value terminateWith);
public:
Bus(std::string name, std::string tooltip, BusType type, std::pair<int, int> count, std::vector<Wire> wires,
std::optional<ui::Bus> display = std::nullopt);
std::string getName();
int getWidth();
bool isHidden();
bool hasTerminateWith();
Value getTerminateWith();
WireType getType();
};
std::string getName();
class Bus
{
public:
enum BusType {
AUTOMATIC,
REGULAR,
SINGLE_AUTOMATIC
std::string getTooltip();
BusType getType();
std::pair<int, int> getCount();
std::vector<Wire> getWires();
std::optional<ui::Bus> getDisplayBus();
};
private:
std::string name;
std::string tooltip;
BusType type;
std::pair<int, int> count;
std::optional<ui::Bus> displayBus;
std::vector<Wire> wires;
public:
Bus(std::string name, std::string tooltip, BusType type, std::pair<int, int> count, std::vector<Wire> wires, std::optional<ui::Bus> display = std::nullopt);
std::string getName();
std::string getTooltip();
BusType getType();
std::pair<int, int> getCount();
std::vector<Wire> getWires();
std::optional<ui::Bus> getDisplayBus();
};
} // namespace domain
+303 -287
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@@ -7,345 +7,361 @@
namespace domain {
void generateSchemaFile(std::string& librarySource, Schema *schema, std::ostream &buffer) {
buffer << "@source " << librarySource << std::endl << std::endl;
void generate_schema(std::string &librarySource, Schema *schema, std::ostream &buffer) {
buffer << "@source \"" << librarySource << "\"" << std::endl << std::endl;
buffer << "@schema {" << std::endl;
buffer << "@schema {" << std::endl;
for(auto &componentInstance: schema->componentInstances) {
buffer << "\t" << "@instance " << componentInstance->name << " " << componentInstance->component.getName() << " {" << std::endl;
buffer << "\t\t" << "@position (" << componentInstance->position.first << ", " << componentInstance->position.second << ")" << std::endl;
for (auto &componentInstance: schema->componentInstances) {
buffer << "\t" << "@instance " << componentInstance->name << " " << componentInstance->component.getName()
<< " {" << std::endl;
buffer << "\t\t" << "@position (" << componentInstance->position.first << ", "
<< componentInstance->position.second << ")" << std::endl;
for(auto &attribute: componentInstance->attributes) {
buffer << "\t\t" << "@attribute " << attribute.name << " " << attribute.value.stringify() << std::endl;
}
buffer << "\t}" << std::endl << std::endl;
}
for(auto &busInstance: schema->busInstances) {
buffer << "\t" << "@instance " << busInstance->name << " " << busInstance->bus.getName() << " {" << std::endl;
buffer << "\t\t" << "@position (" << busInstance->position.first << ", " << busInstance->position.second << ")" << std::endl;
buffer << "\t\t" << "@size " << busInstance->size << std::endl;
buffer << "\t}" << std::endl << std::endl;
}
for(auto &conn: schema->connections) {
auto busConn = dynamic_cast<domain::BusConnectionInstance*>(conn.get());
if(busConn) {
buffer << "\t" << "@connection (" << busConn->instance->name << "." << busConn->connection.getComponent().pin << ", " << busConn->bus->name << ") {" << std::endl;
for(auto attribute: busConn->attributes) {
for (auto &attribute: componentInstance->attributes) {
buffer << "\t\t" << "@attribute " << attribute.name << " " << attribute.value.stringify() << std::endl;
}
buffer << "\t" << "}" << std::endl;
buffer << "\t}" << std::endl << std::endl;
}
auto dirConn = dynamic_cast<domain::DirectConnectionInstance*>(conn.get());
if(dirConn) {
buffer << "\t" << "@connection (" << dirConn->instance->name << "." << dirConn->connection.getComponent().pin << ", "
<< dirConn->bus->name << ", "
<< dirConn->secondInstance->name << "." << dirConn->connection.getSecondComponent()->pin
<< ") {" << std::endl;
for(auto attribute: dirConn->attributes) {
buffer << "\t\t" << "@attribute " << attribute.name << " " << attribute.value.stringify() << std::endl;
for (auto &busInstance: schema->busInstances) {
buffer << "\t" << "@instance " << busInstance->name << " " << busInstance->bus.getName() << " {"
<< std::endl;
buffer << "\t\t" << "@position (" << busInstance->position.first << ", " << busInstance->position.second
<< ")" << std::endl;
buffer << "\t\t" << "@size " << busInstance->size << std::endl;
buffer << "\t}" << std::endl << std::endl;
}
for (auto &conn: schema->connections) {
auto busConn = dynamic_cast<domain::BusConnectionInstance *>(conn.get());
if (busConn) {
buffer << "\t" << "@connection (" << busConn->instance->name << "."
<< busConn->connection.getComponent().pin << ", " << busConn->bus->name << ") {" << std::endl;
for (auto attribute: busConn->attributes) {
buffer << "\t\t" << "@attribute " << attribute.name << " " << attribute.value.stringify()
<< std::endl;
}
buffer << "\t" << "}" << std::endl;
}
auto dirConn = dynamic_cast<domain::DirectConnectionInstance *>(conn.get());
if (dirConn) {
buffer << "\t" << "@connection (" << dirConn->instance->name << "."
<< dirConn->connection.getComponent().pin << ", "
<< dirConn->bus->name << ", "
<< dirConn->secondInstance->name << "." << dirConn->connection.getSecondComponent()->pin
<< ") {" << std::endl;
buffer << "\t" << "}" << std::endl;
for (auto attribute: dirConn->attributes) {
buffer << "\t\t" << "@attribute " << attribute.name << " " << attribute.value.stringify()
<< std::endl;
}
buffer << "\t" << "}" << std::endl;
}
}
buffer << "}" << std::endl;
}
std::set<std::string> createImports(Schema *schema);
std::map<string, string> generateWires(Schema *schema, ostream &ostream);
void generateSubComponents(Schema *schema, map<string, string> &wires, ostream &buffer);
void generateDisplay(Schema *schema, ostream &buffer);
void generate_comdel(Schema *schema, Library &library, std::ostream &buffer) {
buffer << library.getHeader() << std::endl;
std::set<std::string> imports = createImports(schema);
for (auto &import: imports) {
buffer << "#include \"" << library.getComponentDirectory() << "\\" << import << "\"" << std::endl;
}
buffer << "\n\n" << std::endl;
buffer << "component System" << std::endl << "{" << std::endl;
if (library.getComponentHeader().has_value()) {
buffer << library.getComponentHeader().value() << endl;
}
auto wires = generateWires(schema, buffer);
generateSubComponents(schema, wires, buffer);
generateDisplay(schema, buffer);
buffer << "}";
}
void generateBus(BusInstance *bus, ostream &buffer);
void generateConnection(ConnectionInstance *connection, ostream &buffer);
void generateDisplay(Schema *schema, ostream &buffer) {
buffer << "\n\tdisplay {\n";
for (auto &component: schema->componentInstances) {
buffer << "\t\tcomponent { x: " << component->position.first << "; y: " << component->position.second
<< "; ref: \"" << component->name << "\"; }" << std::endl;
}
for (auto &bus: schema->busInstances) {
generateBus(bus.get(), buffer);
}
buffer << "\n";
for (auto &connection: schema->connections) {
generateConnection(connection.get(), buffer);
}
buffer << "\t}\n";
}
void generateConnection(ConnectionInstance *connection, ostream &buffer) {
buffer << "\t\tline {x1:" << connection->start.first << "; y1:" << connection->start.second << "; " <<
"x2:" << connection->end.first << "; y2:" << connection->end.second << ";}" << "\n";
}
void generateBus(BusInstance *bus, ostream &buffer) {
buffer << "\n";
buffer << "\t\t// " << bus->name << " bus\n\n";
if (bus->bus.getDisplayBus().has_value()) {
bus->bus.getDisplayBus()->comdel(buffer, bus->position.first, bus->position.second, bus->size);
}
}
buffer << "}" << std::endl;
}
void generateWire(std::string &name, Wire &wire, ostream &buffer);
std::set<std::string> createImports(Schema *schema);
std::map<string, string> generateWires(Schema *schema, ostream &buffer) {
std::set<string> usedNames;
std::map<string, string> usedMappings;
for (auto &bus: schema->busInstances) {
buffer << "\t//" << bus->name << std::endl;
for (auto &wire: bus->bus.getWires()) {
std::string name = wire.getName();
if (usedNames.count(wire.getName()) > 0) {
name = bus->name + "__" + wire.getName();
}
if (wire.isHidden()) {
name = "--" + name;
}
usedNames.insert(name);
usedMappings.insert(std::make_pair(bus->name + "." + wire.getName(), name));
std::map<string, string> generateWires(Schema *schema, ostream &ostream);
void generateSubComponents(Schema *schema, map <string, string> &wires, ostream &buffer);
void generateDisplay(Schema *schema, ostream &buffer);
void generateComdelFile(Schema *schema, Library &library, std::ostream &buffer) {
buffer << library.getHeader() << std::endl;
std::set<std::string> imports = createImports(schema);
for(auto& import: imports) {
buffer << "#include \"" << library.getComponentDirectory() << "\\" << import << "\"" << std::endl;
}
buffer << "\n\n" << std::endl;
buffer << "component System" << std::endl << "{" << std::endl;
if(library.getComponentHeader().has_value()) {
buffer << library.getComponentHeader().value() << endl;
}
auto wires = generateWires(schema, buffer);
generateSubComponents(schema, wires, buffer);
generateDisplay(schema, buffer);
buffer << "}";
}
void generateBus(BusInstance *bus, ostream &buffer);
void generateConnection(ConnectionInstance *connection, ostream &buffer);
void generateDisplay(Schema *schema, ostream &buffer) {
buffer << "\n\tdisplay {\n";
for(auto &component: schema->componentInstances) {
buffer << "\t\tcomponent { x: " << component->position.first << "; y: " << component->position.second << "; ref: \"" << component->name << "\"; }" << std::endl;
}
for(auto &bus: schema->busInstances) {
generateBus(bus.get(), buffer);
}
buffer << "\n";
for(auto &connection: schema->connections) {
generateConnection(connection.get(), buffer);
}
buffer << "\t}\n";
}
void generateConnection(ConnectionInstance *connection, ostream &buffer) {
buffer << "\t\tline {x1:" << connection->start.first << "; y1:" << connection->start.second << "; " <<
"x2:" << connection->end.first << "; y2:" << connection->end.second << ";}" << "\n";
}
void generateBus(BusInstance *bus, ostream &buffer) {
buffer << "\n";
buffer << "\t\t// " << bus->name << " bus\n\n";
if(bus->bus.getDisplayBus().has_value()) {
bus->bus.getDisplayBus()->comdel(buffer, bus->position.first, bus->position.second, bus->size);
}
}
void generateWire(std::string &name, Wire& wire, ostream &buffer);
std::map<string, string> generateWires(Schema *schema, ostream &buffer) {
std::set<string> usedNames;
std::map<string, string> usedMappings;
for(auto &bus: schema->busInstances) {
buffer << "\t//" << bus->name << std::endl;
for(auto& wire: bus->bus.getWires()) {
std::string name = wire.getName();
if(usedNames.count(wire.getName()) > 0) {
name = bus->name + "__" + wire.getName();
generateWire(name, wire, buffer);
}
if(wire.isHidden()) {
name = "--" + name;
}
usedNames.insert(name);
usedMappings.insert(std::make_pair(bus->name + "." + wire.getName(), name));
generateWire(name, wire, buffer);
buffer << std::endl << std::endl;
}
buffer << std::endl << std::endl;
}
return usedMappings;
}
void generateWire(std::string &name, Wire& wire, ostream &buffer) {
buffer << "\t";
switch (wire.getType()) {
case Wire::R_WIRE:
buffer << "r_wire";
break;
case Wire::WIRED_AND:
buffer << "wired_and";
break;
case Wire::WIRED_OR:
buffer << "wired_or";
break;
default:
buffer << "wire";
return usedMappings;
}
if(wire.getWidth() != 1) {
buffer << "<" << wire.getWidth() << ">";
void generateWire(std::string &name, Wire &wire, ostream &buffer) {
buffer << "\t";
switch (wire.getType()) {
case Wire::R_WIRE:
buffer << "r_wire";
break;
case Wire::WIRED_AND:
buffer << "wired_and";
break;
case Wire::WIRED_OR:
buffer << "wired_or";
break;
default:
buffer << "wire";
}
if (wire.getWidth() != 1) {
buffer << "<" << wire.getWidth() << ">";
}
buffer << " " << name << ";" << std::endl;
}
buffer << " " << name << ";" << std::endl;
}
std::set<std::string> createImports(Schema *schema) {
std::set<std::string> importSet;
for(auto &component: schema->componentInstances) {
importSet.insert(component->component.getSource());
std::set<std::string> createImports(Schema *schema) {
std::set<std::string> importSet;
for (auto &component: schema->componentInstances) {
importSet.insert(component->component.getSource());
}
return importSet;
}
return importSet;
}
void generateAutomaticPin(DirectConnectionInstance *connection, string name, string pin, map<string, string> wireNames, stringstream &buffer);
void
generateAutomaticPin(DirectConnectionInstance *connection, string name, string pin, map<string, string> wireNames,
stringstream &buffer);
void generateSingleAutomaticPin(DirectConnectionInstance *instance, string name, string pin,
map <string, string> &wireNames,
stringstream &buffer);
void generateSingleAutomaticPin(DirectConnectionInstance *instance, string name, string pin,
map<string, string> &wireNames,
stringstream &buffer);
void generateComponent(Schema *schema, map <string, string> &wires, ostream &buffer,
shared_ptr <ComponentInstance> &component);
void generateComponent(Schema *schema, map<string, string> &wires, ostream &buffer,
shared_ptr<ComponentInstance> &component);
void generateSubComponents(Schema *schema, map<string, string> &wires, ostream &buffer) {
buffer << "\t// components --------------------------------------------" << std::endl;
buffer << "\t// components --------------------------------------------" << std::endl;
for(auto& component: schema->componentInstances) {
if(component->component.getType() == Component::MEMORY) {
generateComponent(schema, wires, buffer, component);
for (auto &component: schema->componentInstances) {
if (component->component.getType() == Component::MEMORY) {
generateComponent(schema, wires, buffer, component);
}
}
}
for(auto& component: schema->componentInstances) {
if(component->component.getType() != Component::MEMORY) {
generateComponent(schema, wires, buffer, component);
}
}
}
void generateComponent(Schema *schema, map <string, string> &wires, ostream &buffer,
shared_ptr <ComponentInstance> &component) {
buffer << "\tsubcomponent " << component->component.getName() << " " << component->name;
std::optional<InstanceAttribute> memory;
std::vector<InstanceAttribute> attributes;
for(auto& attr: component->attributes) {
if(attr.name != "_memory") {
attributes.push_back(attr);
} else if(attr.name == "_memory" && attr.value.asMemoryReference().has_value()) {
memory = attr;
for (auto &component: schema->componentInstances) {
if (component->component.getType() != Component::MEMORY) {
generateComponent(schema, wires, buffer, component);
}
}
}
if(!attributes.empty()) {
buffer << "<";
buffer << attributes[0].value.stringify();
for(int i=1; i<attributes.size(); i++) {
buffer << ", " << attributes[i].value.stringify();
void generateComponent(Schema *schema, map<string, string> &wires, ostream &buffer,
shared_ptr<ComponentInstance> &component) {
buffer << "\tsubcomponent " << component->component.getName() << " " << component->name;
std::optional<InstanceAttribute> memory;
std::vector<InstanceAttribute> attributes;
for (auto &attr: component->attributes) {
if (attr.name != "_memory") {
attributes.push_back(attr);
} else if (attr.name == "_memory" && attr.value.asMemoryReference().has_value()) {
memory = attr;
}
}
buffer << ">";
}
stringstream tempOutput;
if (!attributes.empty()) {
buffer << "<";
buffer << attributes[0].value.stringify();
for (int i = 1; i < attributes.size(); i++) {
buffer << ", " << attributes[i].value.stringify();
}
buffer << ">";
}
for(auto &pin: component->component.getPins()) {
if(schema->hasConnection(component->name, pin.getName())) {
auto conn = schema->getConnection(component->name, pin.getName());
auto busConn = dynamic_cast<BusConnectionInstance*>(conn);
if(busConn != nullptr) {
for(auto wire: busConn->connection.getWires()) {
if(wire.isType(Value::ATTRIBUTE_REFERENCE)) {
auto attribute = busConn->getAttribute(wire.asReference());
if(wire.isType(Value::WIRE_REFERENCE)) {
tempOutput << wires[busConn->bus->name + "." + attribute.value.asReference()] << ", ";
} else if(wire.isType(Value::NIL)) {
tempOutput << "*, ";
stringstream tempOutput;
for (auto &pin: component->component.getPins()) {
if (schema->hasConnection(component->name, pin.getName())) {
auto conn = schema->getConnection(component->name, pin.getName());
auto busConn = dynamic_cast<BusConnectionInstance *>(conn);
if (busConn != nullptr) {
for (auto wire: busConn->connection.getWires()) {
if (wire.isType(Value::ATTRIBUTE_REFERENCE)) {
auto attribute = busConn->getAttribute(wire.asReference());
if (wire.isType(Value::WIRE_REFERENCE)) {
tempOutput << wires[busConn->bus->name + "." + attribute.value.asReference()] << ", ";
} else if (wire.isType(Value::NIL)) {
tempOutput << "*, ";
} else {
tempOutput << attribute.value.stringify() << ", ";
}
} else {
tempOutput << attribute.value.stringify() << ", ";
}
} else {
if(wire.isType(Value::WIRE_REFERENCE)) {
tempOutput << wires[busConn->bus->name + "." + wire.asReference()] << ", ";
} else if(wire.isType(Value::NIL)) {
tempOutput << "*, ";
} else {
tempOutput << wire.stringify() << ", ";
if (wire.isType(Value::WIRE_REFERENCE)) {
tempOutput << wires[busConn->bus->name + "." + wire.asReference()] << ", ";
} else if (wire.isType(Value::NIL)) {
tempOutput << "*, ";
} else {
tempOutput << wire.stringify() << ", ";
}
}
}
}
}
auto dirConn = dynamic_cast<DirectConnectionInstance*>(conn);
if(dirConn != nullptr) {
if(dirConn->bus->bus.getType() == Bus::AUTOMATIC) {
generateAutomaticPin(dirConn, component->name, pin.getName(), wires, tempOutput);
} else {
generateSingleAutomaticPin(dirConn, component->name, pin.getName(), wires, tempOutput);
auto dirConn = dynamic_cast<DirectConnectionInstance *>(conn);
if (dirConn != nullptr) {
if (dirConn->bus->bus.getType() == Bus::AUTOMATIC) {
generateAutomaticPin(dirConn, component->name, pin.getName(), wires, tempOutput);
} else {
generateSingleAutomaticPin(dirConn, component->name, pin.getName(), wires, tempOutput);
}
}
} else {
// if no connection exists than defaults must exist
for (auto &wire: *pin.getWires()) {
tempOutput << wire.stringify() << ", ";
}
}
}
auto wireList = tempOutput.str();
wireList.pop_back();
wireList.pop_back(); // remove last COMMA(", ")
buffer << "(" << wireList << ")";
if (memory.has_value()) {
buffer << " uses " << *memory->value.asMemoryReference();
}
buffer << ";" << std::endl;
}
void generateSingleAutomaticPin(DirectConnectionInstance *connection, string name, string pin,
map<string, string> &wireNames, stringstream &buffer) {
std::vector<Value> wires;
std::string selected;
std::vector<Value> defaults;
if (connection->instance->name == name && connection->connection.getComponent().pin == pin) {
wires = connection->connection.getWires();
selected = connection->attributes[0].value.asReference();
defaults = *connection->instance->component.getPin(pin).getWires();
} else {
// if no connection exists than defaults must exist
for(auto& wire: *pin.getWires()) {
tempOutput << wire.stringify() << ", ";
wires = *connection->connection.getSecondWires();
selected = connection->attributes[1].value.asReference();
defaults = *connection->secondInstance->component.getPin(pin).getWires();
}
for (int i = 0; i < wires.size(); i++) {
if (wires[i].isType(Value::STRING)) {
if (wires[i].asString() == selected) {
buffer << wireNames[connection->bus->name + "." + connection->bus->bus.getWires()[0].getName()]
<< ", ";
} else {
buffer << defaults[i].stringify();
}
} else {
buffer << wires[i].stringify() << ", ";
}
}
}
auto wireList = tempOutput.str();
wireList.pop_back();
wireList.pop_back(); // remove last COMMA(", ")
buffer << "(" << wireList << ")";
if(memory.has_value()) {
buffer << " uses " << *memory->value.asMemoryReference();
}
buffer << ";" << std::endl;
}
void generateSingleAutomaticPin(DirectConnectionInstance *connection, string name, string pin, map <string, string> &wireNames, stringstream &buffer) {
std::vector<Value> wires;
std::string selected;
std::vector<Value> defaults;
if(connection->instance->name == name && connection->connection.getComponent().pin == pin) {
wires = connection->connection.getWires();
selected = connection->attributes[0].value.asReference();
defaults = *connection->instance->component.getPin(pin).getWires();
} else {
wires = *connection->connection.getSecondWires();
selected = connection->attributes[1].value.asReference();
defaults = *connection->secondInstance->component.getPin(pin).getWires();
}
for(int i=0; i<wires.size(); i++) {
if(wires[i].isType(Value::STRING)) {
if(wires[i].asString() == selected) {
buffer << wireNames[connection->bus->name + "." + connection->bus->bus.getWires()[0].getName()] << ", ";
} else {
buffer << defaults[i].stringify();
}
void
generateAutomaticPin(DirectConnectionInstance *connection, string name, string pin, map<string, string> wireNames,
stringstream &buffer) {
std::vector<Value> wires;
if (connection->instance->name == name && connection->connection.getComponent().pin == pin) {
wires = connection->connection.getWires();
} else {
buffer << wires[i].stringify() << ", ";
wires = *connection->connection.getSecondWires();
}
}
}
void generateAutomaticPin(DirectConnectionInstance *connection, string name, string pin, map<string, string> wireNames, stringstream &buffer) {
std::vector<Value> wires;
if(connection->instance->name == name && connection->connection.getComponent().pin == pin) {
wires = connection->connection.getWires();
} else {
wires = *connection->connection.getSecondWires();
}
for(auto& wire: wires) {
if(wire.isType(Value::ATTRIBUTE_REFERENCE)) {
auto attribute = connection->getAttribute(wire.asReference());
if(wire.isType(Value::WIRE_REFERENCE)) {
buffer << wireNames[connection->bus->name + "." + attribute.value.asReference()] << ", ";
} else if(wire.isType(Value::NIL)) {
buffer << "*, ";
for (auto &wire: wires) {
if (wire.isType(Value::ATTRIBUTE_REFERENCE)) {
auto attribute = connection->getAttribute(wire.asReference());
if (wire.isType(Value::WIRE_REFERENCE)) {
buffer << wireNames[connection->bus->name + "." + attribute.value.asReference()] << ", ";
} else if (wire.isType(Value::NIL)) {
buffer << "*, ";
} else {
buffer << attribute.value.stringify() << ", ";
}
} else {
buffer << attribute.value.stringify() << ", ";
}
} else {
if(wire.isType(Value::WIRE_REFERENCE)) {
buffer << wireNames[connection->bus->name + "." + wire.asReference()] << ", ";
} else if(wire.isType(Value::NIL)) {
buffer << "*, ";
} else {
buffer << wire.stringify() << ", ";
if (wire.isType(Value::WIRE_REFERENCE)) {
buffer << wireNames[connection->bus->name + "." + wire.asReference()] << ", ";
} else if (wire.isType(Value::NIL)) {
buffer << "*, ";
} else {
buffer << wire.stringify() << ", ";
}
}
}
}
}
} // domain
+2 -2
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@@ -7,9 +7,9 @@
namespace domain {
void generateSchemaFile(std::string& librarySource, Schema *schema, std::ostream &buffer);
void generate_schema(std::string &librarySource, Schema *schema, std::ostream &buffer);
void generateComdelFile(Schema *schema, Library &library, std::ostream &buffer);
void generate_comdel(Schema *schema, Library &library, std::ostream &buffer);
} // domain
+206
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@@ -0,0 +1,206 @@
#include "comdel_validator.h"
#include "library.h"
namespace domain {
std::vector<ValidationError> ComdelValidator::validateSchema(Schema &schema, ValidationContext context) {
std::vector<ValidationError> errors;
context.instance = nullptr;
context.attribute = nullptr;
for (auto &instance: schema.componentInstances) {
auto result = validateComponent(instance.get(), context);
errors.insert(errors.end(), result.begin(), result.end());
}
return errors;
}
std::vector<ValidationError>
ComdelValidator::validateInstanceCount(Schema &schema, Library &library, ValidationContext context) {
std::vector<ValidationError> errors;
// validate instance count
std::map<std::string, int> instanceMap;
for (auto &inst: schema.componentInstances) {
instanceMap[inst->component.getName()]++;
}
for (auto comp: library.getComponents()) {
int count = instanceMap[comp.getName()];
context.attributes["componentName"] = Value::fromString(comp.getName());
context.attributes["min"] = Value::fromInt(comp.getCount().first);
context.attributes["max"] = Value::fromInt(comp.getCount().second);
context.attributes["count"] = Value::fromInt(count);
if (count < comp.getCount().first) {
auto message = populateMessage(
"Not enough instances of component '{componentName}' required at least {min}, found {count}",
context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
} else if (count > comp.getCount().second) {
auto message = populateMessage(
"To many instances of component '{componentName}' allow at most {max}, found {count}", context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
}
}
// validate bus instance count
std::map<std::string, int> busInstanceMap;
for (auto &inst: schema.busInstances) {
busInstanceMap[inst->bus.getName()]++;
}
for (auto bus: library.getBuses()) {
int count = busInstanceMap[bus.getName()];
context.attributes["busName"] = Value::fromString(bus.getName());
context.attributes["min"] = Value::fromInt(bus.getCount().first);
context.attributes["max"] = Value::fromInt(bus.getCount().second);
context.attributes["count"] = Value::fromInt(count);
if (count < bus.getCount().first) {
auto message = populateMessage(
"Not enough instances of bus '{busName}' required at least {min}, found {count}", context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
} else if (count > bus.getCount().second) {
auto message = populateMessage(
"To many instances of bus '{busName}' allow at most {max}, found {count}", context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
}
}
return errors;
}
std::vector<ValidationError>
ComdelValidator::validatePinConnections(Schema &schema, Library &library, ValidationContext context) {
std::vector<ValidationError> errors;
for (auto &inst: schema.componentInstances) {
for (auto &pin: inst->component.getPins()) {
if (pin.getConnection().getType() == PinConnection::REQUIRED) {
if (!connectionExists(schema, inst, pin)) {
context.instance = inst.get();
context.attributes["instanceName"] = Value::fromString(inst->name);
auto message = populateMessage(pin.getConnection().getMessage(), context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
}
}
}
}
return errors;
}
std::vector<ValidationError>
ComdelValidator::validateComponent(ComponentInstance *instance, ValidationContext context) {
std::vector<ValidationError> errors;
context.instance = instance;
context.attributes.clear();
for (auto &attribute: instance->attributes) {
context.attributes[attribute.name] = attribute.value;
}
for (auto &rule: instance->component.getRules()) {
auto result = validateRule(rule, context);
if (result) {
errors.push_back(*result);
}
}
for (auto &attribute: instance->attributes) {
auto result = validateAttribute(&attribute, context);
errors.insert(errors.end(), result.begin(), result.end());
}
return errors;
}
std::vector<ValidationError>
ComdelValidator::validateAttribute(InstanceAttribute *attribute, ValidationContext context) {
std::vector<ValidationError> errors;
if (attribute->attribute.getPopup()) {
Popup popup = *attribute->attribute.getPopup();
context.attribute = attribute;
context.attributes = std::map<std::string, Value>{{attribute->name, attribute->value}};
for (auto &rule: popup.getRules()) {
auto result = validateRule(rule, context);
if (result) {
errors.push_back(*result);
}
}
}
return errors;
}
std::optional<ValidationError> ComdelValidator::validateRule(Rule rule, ValidationContext context) {
RuleContext ruleContext;
ruleContext.addressSpaces = context.addressSpaces;
ruleContext.attributes = context.attributes;
ruleContext.function = validators;
auto action = rule.evaluate(ruleContext);
if (action) {
std::string message = this->populateMessage(action->getMessage(), context);
return ValidationError{context.instance, context.attribute, action->getType(), message};
}
return nullopt;
}
std::string ComdelValidator::populateMessage(string source, ValidationContext context) {
for (auto &[key, value]: context.attributes) {
source = replacePlaceholder(source, key, value);
}
return source;
}
string ComdelValidator::replacePlaceholder(string source, string key, Value value) {
key = "{" + key + "}";
auto placeholderValue = value.string();
auto found = source.find(key);
while (found != string::npos) {
source.replace(found, key.length(), placeholderValue);
found = source.find(key);
}
return source;
}
bool ComdelValidator::connectionExists(Schema &schema, shared_ptr<ComponentInstance> &component, Pin &pin) {
for (auto conn: schema.connections) {
auto busConnection = dynamic_cast<BusConnectionInstance *>(conn.get());
if (busConnection != nullptr) {
if (busConnection->instance->name == component->name &&
busConnection->connection.getComponent().pin == pin.getName()) {
return true;
}
}
auto directConnection = dynamic_cast<DirectConnectionInstance *>(conn.get());
if (directConnection != nullptr) {
if (directConnection->instance->name == component->name &&
busConnection->connection.getComponent().pin == pin.getName()) {
return true;
}
if (directConnection->secondInstance->name == component->name &&
busConnection->connection.getSecondComponent()->pin == pin.getName()) {
return true;
}
}
}
return false;
}
ComdelValidator::ComdelValidator(std::vector<FunctionValidator *> validators) {
for (auto *validator: validators) {
validator->clear();
this->validators.insert(std::make_pair(validator->getName(), validator));
}
}
}
+52
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@@ -0,0 +1,52 @@
#ifndef COMDEL_VALIDATOR_H
#define COMDEL_VALIDATOR_H
#include "instance.h"
#include "schema.h"
#include "library.h"
namespace domain {
struct ValidationError {
ComponentInstance *instance;
InstanceAttribute *attribute;
Action::ActionType type;
std::string message;
};
struct ValidationContext {
ComponentInstance *instance;
InstanceAttribute *attribute;
std::map<std::string, AddressSpace> addressSpaces;
std::map<std::string, Value> attributes;
};
class ComdelValidator {
public:
std::vector<ValidationError> validateSchema(Schema &schema, ValidationContext context);
std::vector<ValidationError> validateComponent(ComponentInstance *instance, ValidationContext context);
std::vector<ValidationError> validateAttribute(InstanceAttribute *attribute, ValidationContext context);
std::optional<ValidationError> validateRule(Rule rule, ValidationContext context);
std::vector<ValidationError> validateInstanceCount(Schema &schema, Library &library, ValidationContext context);
std::vector<ValidationError>
validatePinConnections(Schema &schema, Library &library, ValidationContext context);
ComdelValidator(std::vector<FunctionValidator *> validators);
private:
std::map<std::string, FunctionValidator *> validators;
std::string populateMessage(string message, ValidationContext context);
string replacePlaceholder(string message, const string name, Value value);
bool connectionExists(Schema &schema, shared_ptr<ComponentInstance> &component, Pin &pin);
};
}
#endif //COMDEL_VALIDATOR_H
-187
View File
@@ -1,187 +0,0 @@
#include "comdelvalidator.h"
#include "library.h"
namespace domain {
std::vector<ValidationError> ComdelValidator::validateSchema(Schema &schema, ValidationContext context) {
std::vector<ValidationError> errors;
context.instance = nullptr;
context.attribute = nullptr;
for(auto &instance: schema.componentInstances) {
auto result = validateComponent(instance.get(), context);
errors.insert(errors.end(), result.begin(), result.end());
}
return errors;
}
std::vector<ValidationError> ComdelValidator::validateInstanceCount(Schema& schema, Library& library, ValidationContext context) {
std::vector<ValidationError> errors;
// validate instance count
std::map<std::string, int> instanceMap;
for(auto& inst: schema.componentInstances) {
instanceMap[inst->component.getName()]++;
}
for(auto comp: library.getComponents()) {
int count = instanceMap[comp.getName()];
context.attributes["componentName"] = Value::fromString(comp.getName());
context.attributes["min"] = Value::fromInt(comp.getCount().first);
context.attributes["max"] = Value::fromInt(comp.getCount().second);
context.attributes["count"] = Value::fromInt(count);
if(count < comp.getCount().first) {
auto message = populateMessage("Not enough instances of component '{componentName}' required at least {min}, found {count}", context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
} else if(count > comp.getCount().second) {
auto message = populateMessage("To many instances of component '{componentName}' allow at most {max}, found {count}", context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
}
}
// validate bus instance count
std::map<std::string, int> busInstanceMap;
for(auto& inst: schema.busInstances) {
busInstanceMap[inst->bus.getName()]++;
}
for(auto bus: library.getBuses()) {
int count = busInstanceMap[bus.getName()];
context.attributes["busName"] = Value::fromString(bus.getName());
context.attributes["min"] = Value::fromInt(bus.getCount().first);
context.attributes["max"] = Value::fromInt(bus.getCount().second);
context.attributes["count"] = Value::fromInt(count);
if(count < bus.getCount().first) {
auto message = populateMessage("Not enough instances of bus '{busName}' required at least {min}, found {count}", context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
} else if(count > bus.getCount().second) {
auto message = populateMessage("To many instances of bus '{busName}' allow at most {max}, found {count}", context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
}
}
return errors;
}
std::vector<ValidationError> ComdelValidator::validatePinConnections(Schema &schema, Library &library, ValidationContext context) {
std::vector<ValidationError> errors;
for(auto& inst: schema.componentInstances) {
for(auto& pin: inst->component.getPins()) {
if(pin.getConnection().getType() == PinConnection::REQUIRED) {
if(!connectionExists(schema, inst, pin)) {
context.instance = inst.get();
context.attributes["instanceName"] = Value::fromString(inst->name);
auto message = populateMessage(pin.getConnection().getMessage(), context);
errors.push_back(ValidationError{nullptr, nullptr, Action::ERROR, message});
}
}
}
}
return errors;
}
std::vector<ValidationError> ComdelValidator::validateComponent(ComponentInstance* instance, ValidationContext context) {
std::vector<ValidationError> errors;
context.instance = instance;
context.attributes.clear();
for(auto &attribute: instance->attributes) {
context.attributes[attribute.name] = attribute.value;
}
for(auto &rule: instance->component.getRules()) {
auto result = validateRule(rule, context);
if(result) {
errors.push_back(*result);
}
}
for(auto &attribute: instance->attributes) {
auto result = validateAttribute(&attribute, context);
errors.insert(errors.end(), result.begin(), result.end());
}
return errors;
}
std::vector<ValidationError> ComdelValidator::validateAttribute(InstanceAttribute *attribute, ValidationContext context) {
std::vector<ValidationError> errors;
if(attribute->attribute.getPopup()) {
Popup popup = *attribute->attribute.getPopup();
context.attribute = attribute;
context.attributes = std::map<std::string, Value>{{attribute->name, attribute->value}};
for(auto &rule: popup.getRules()) {
auto result = validateRule(rule, context);
if(result) {
errors.push_back(*result);
}
}
}
return errors;
}
std::optional<ValidationError> ComdelValidator::validateRule(Rule rule, ValidationContext context) {
RuleContext ruleContext;
ruleContext.addressSpaces = context.addressSpaces;
ruleContext.attributes = context.attributes;
ruleContext.function = validators;
auto action = rule.evaluate(ruleContext);
if (action) {
std::string message = this->populateMessage(action->getMessage(), context);
return ValidationError{context.instance, context.attribute, action->getType(), message};
}
return nullopt;
}
std::string ComdelValidator::populateMessage(string source, ValidationContext context) {
for(auto &[key, value]: context.attributes) {
source = replacePlaceholder(source, key, value);
}
return source;
}
string ComdelValidator::replacePlaceholder(string source, string key, Value value) {
key = "{" + key + "}";
auto placeholderValue = value.string();
auto found = source.find(key);
while(found != string::npos) {
source.replace(found, key.length(), placeholderValue);
found = source.find(key);
}
return source;
}
bool ComdelValidator::connectionExists(Schema &schema, shared_ptr<ComponentInstance> &component, Pin &pin) {
for(auto conn: schema.connections) {
auto busConnection = dynamic_cast<BusConnectionInstance*>(conn.get());
if(busConnection != nullptr) {
if(busConnection->instance->name == component->name && busConnection->connection.getComponent().pin == pin.getName()) {
return true;
}
}
auto directConnection = dynamic_cast<DirectConnectionInstance*>(conn.get());
if(directConnection != nullptr) {
if(directConnection->instance->name == component->name && busConnection->connection.getComponent().pin == pin.getName()) {
return true;
}
if(directConnection->secondInstance->name == component->name && busConnection->connection.getSecondComponent()->pin == pin.getName()) {
return true;
}
}
}
return false;
}
}
-54
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@@ -1,54 +0,0 @@
#ifndef COMDEL_VALIDATOR_H
#define COMDEL_VALIDATOR_H
#include "instance.h"
#include "schema.h"
#include "library.h"
namespace domain {
struct ValidationError
{
ComponentInstance *instance;
InstanceAttribute *attribute;
Action::ActionType type;
std::string message;
};
struct ValidationContext {
ComponentInstance *instance;
InstanceAttribute *attribute;
std::map<std::string, AddressSpace> addressSpaces;
std::map<std::string, Value> attributes;
};
class ComdelValidator
{
public:
std::vector<ValidationError> validateSchema(Schema& schema, ValidationContext context);
std::vector<ValidationError> validateComponent(ComponentInstance *instance, ValidationContext context);
std::vector<ValidationError> validateAttribute(InstanceAttribute *attribute, ValidationContext context);
std::optional<ValidationError> validateRule(Rule rule, ValidationContext context);
std::vector<ValidationError> validateInstanceCount(Schema &schema, Library& library, ValidationContext context);
std::vector<ValidationError> validatePinConnections(Schema &schema, Library& library, ValidationContext context);
ComdelValidator(std::vector<FunctionValidator*> validators) {
for(auto* validator: validators) {
validator->clear();
this->validators.insert(std::make_pair(validator->getName(), validator));
}
}
private:
std::map<std::string, FunctionValidator*> validators;
std::string populateMessage(string message, ValidationContext context);
string replacePlaceholder(string message, const string name, Value value);
bool connectionExists(Schema &schema, shared_ptr <ComponentInstance> &component, Pin &pin);
};
}
#endif //COMDEL_VALIDATOR_H
+84 -71
View File
@@ -2,84 +2,97 @@
namespace domain {
Component::Component(string name, string tooltip, string source, ComponentType type,
vector<Rule> rules, string instanceName, pair<int, int> count, Display display,
vector<Pin> pins, vector<Attribute> attributes)
: name(name), tooltip(tooltip), source(source), type(type), rules(rules), instanceName(instanceName), count(count), display(display), pins(pins), attributes(attributes)
{}
Component::Component(string name, string tooltip, string source, ComponentType type,
vector<Rule> rules, string instanceName, pair<int, int> count, Display display,
vector<Pin> pins, vector<Attribute> attributes)
: name(name), tooltip(tooltip), source(source), type(type), rules(rules), instanceName(instanceName),
count(count), display(display), pins(pins), attributes(attributes) {}
std::string Component::getName() {
return name;
}
std::string Component::getTooltip() {
return tooltip;
}
std::string Component::getSource() {
return source;
}
Component::ComponentType Component::getType() {
return type;
}
std::vector<Rule> Component::getRules() {
return rules;
}
std::string Component::getInstanceName() {
return instanceName;
}
std::pair<int, int> Component::getCount() {
return count;
}
Display Component::getDisplay() {
return display;
}
std::vector<Pin> Component::getPins() {
return pins;
}
Pin Component::getPin(std::string pin) {
for(uint i=0; i<pins.size(); i++) {
if(pins[i].getName() == pin) {
return pins[i];
}
std::string Component::getName() {
return name;
}
throw std::exception();
}
bool Component::hasPin(std::string name) {
for(auto pin: pins) {
if(pin.getName() == name) {
return true;
}
std::string Component::getTooltip() {
return tooltip;
}
return false;
}
std::vector<Attribute> Component::getAttributes() {
return attributes;
}
Attribute Component::getAttribute(std::string attribute) {
for(uint i=0; i<attributes.size(); i++) {
if(attributes[i].getName() == attribute) {
return attributes[i];
}
std::string Component::getSource() {
return source;
}
throw std::exception();
}
bool Component::hasAttribute(std::string name, Value::ValueType type) {
for(uint i=0; i<attributes.size(); i++) {
if(attributes[i].getName() == name && attributes[i].getDefault().getType() == type) {
return true;
}
if(attributes[i].getName() == name && (type == Value::NIL && (attributes[i].getDefault().getType() == Value::MEMORY_REFERENCE || attributes[i].getDefault().getType() == Value::WIRE_REFERENCE))) {
return true;
}
if(attributes[i].getName() == name && (type == Value::UNDEFINED && (attributes[i].getDefault().getType() == Value::MEMORY_REFERENCE || attributes[i].getDefault().getType() == Value::WIRE_REFERENCE))) {
return true;
}
}
return false;
}
Component::ComponentType Component::getType() {
return type;
}
std::vector<Rule> Component::getRules() {
return rules;
}
std::string Component::getInstanceName() {
return instanceName;
}
std::pair<int, int> Component::getCount() {
return count;
}
Display Component::getDisplay() {
return display;
}
std::vector<Pin> Component::getPins() {
return pins;
}
Pin Component::getPin(std::string pin) {
for (auto & p: pins) {
if (p.getName() == pin) {
return p;
}
}
throw std::exception();
}
bool Component::hasPin(std::string name) {
for (auto pin: pins) {
if (pin.getName() == name) {
return true;
}
}
return false;
}
std::vector<Attribute> Component::getAttributes() {
return attributes;
}
Attribute Component::getAttribute(std::string attribute) {
for (auto & attr : attributes) {
if (attr.getName() == attribute) {
return attr;
}
}
throw std::exception();
}
bool Component::hasAttribute(std::string name, Value::ValueType type) {
for (auto & attribute : attributes) {
if (attribute.getName() == name && attribute.getDefault().getType() == type) {
return true;
}
if (attribute.getName() == name && (type == Value::NIL &&
(attribute.getDefault().getType() == Value::MEMORY_REFERENCE ||
attribute.getDefault().getType() == Value::WIRE_REFERENCE))) {
return true;
}
if (attribute.getName() == name && (type == Value::UNDEFINED &&
(attribute.getDefault().getType() == Value::MEMORY_REFERENCE ||
attribute.getDefault().getType() == Value::WIRE_REFERENCE))) {
return true;
}
}
return false;
}
} // namespace domain
+56 -47
View File
@@ -11,56 +11,65 @@
namespace domain {
using namespace std;
using namespace std;
class Component {
public:
enum ComponentType {
OTHER,
PROCESSOR,
MEMORY
};
private:
std::string name;
std::string tooltip;
std::string source;
ComponentType type;
std::vector<Rule> rules;
std::string instanceName;
std::pair<int, int> count;
Display display;
std::vector<Pin> pins;
std::vector<Attribute> attributes;
public:
Component(string name, string tooltip, string source, ComponentType type,
vector<Rule> rules, string instanceName, pair<int, int> count, Display display,
vector<Pin> pins, vector<Attribute> attributes);
std::string getName();
std::string getTooltip();
std::string getSource();
ComponentType getType();
std::vector<Rule> getRules();
std::string getInstanceName();
std::pair<int, int> getCount();
Display getDisplay();
std::vector<Pin> getPins();
Pin getPin(std::string pin);
std::vector<Attribute> getAttributes();
Attribute getAttribute(std::string attribute);
bool hasAttribute(std::string name, Value::ValueType type);
bool hasPin(std::string name);
class Component
{
public:
enum ComponentType {
OTHER,
PROCESSOR,
MEMORY
};
private:
std::string name;
std::string tooltip;
std::string source;
ComponentType type;
std::vector<Rule> rules;
std::string instanceName;
std::pair<int, int> count;
Display display;
std::vector<Pin> pins;
std::vector<Attribute> attributes;
public:
Component(string name, string tooltip, string source, ComponentType type,
vector<Rule> rules, string instanceName, pair<int, int> count, Display display,
vector<Pin> pins, vector<Attribute> attributes);
std::string getName();
std::string getTooltip();
std::string getSource();
ComponentType getType();
std::vector<Rule> getRules();
std::string getInstanceName();
std::pair<int, int> getCount();
Display getDisplay();
std::vector<Pin> getPins();
Pin getPin(std::string pin);
std::vector<Attribute> getAttributes();
Attribute getAttribute(std::string attribute);
bool hasAttribute(std::string name, Value::ValueType type);
bool hasPin(std::string name);
};
} // namespace domain
#endif // DOMAIN_COMPONENT_H
+57 -54
View File
@@ -2,74 +2,77 @@
namespace domain {
Connection::Connection(ConnectionComponent first, std::optional<ConnectionComponent> second,
std::string bus, std::vector<Attribute> attributes,
std::vector<Value> firstWires, std::optional<std::vector<Value>> secondWires)
: first(first), second(second), bus(bus), attributes(attributes), firstWires(firstWires), secondWires(secondWires)
{}
Connection::Connection(ConnectionComponent first, std::optional<ConnectionComponent> second,
std::string bus, std::vector<Attribute> attributes,
std::vector<Value> firstWires, std::optional<std::vector<Value>> secondWires)
: first(first), second(second), bus(bus), attributes(attributes), firstWires(firstWires),
secondWires(secondWires) {}
ConnectionComponent Connection::getComponent() {
return first;
}
std::optional<ConnectionComponent> Connection::getSecondComponent() {
return second;
}
std::string Connection::getBus() {
return bus;
}
std::vector<Attribute> Connection::getAttributes() {
return attributes;
}
std::vector<Value> Connection::getWires() {
return firstWires;
}
std::optional<std::vector<Value>> Connection::getSecondWires() {
return secondWires;
}
Attribute Connection::getAttribute(std::string name) {
for(unsigned int i=0; i<attributes.size(); i++) {
if(attributes[i].getName() == name) {
return attributes[i];
}
ConnectionComponent Connection::getComponent() {
return first;
}
throw std::exception();
}
bool Connection::hasAttribute(std::string name) {
for(unsigned int i=0; i<attributes.size(); i++) {
if(attributes[i].getName() == name) {
return true;
}
std::optional<ConnectionComponent> Connection::getSecondComponent() {
return second;
}
return false;
}
bool Connection::isConnecting(ConnectionComponent component) {
return first == component || (second.has_value() && *second == component);
}
std::string Connection::getBus() {
return bus;
}
bool Connection::isConnecting(ConnectionComponent component, std::string bus) {
return this->bus == bus && (first == component || (second.has_value() && *second == component));
}
std::vector<Attribute> Connection::getAttributes() {
return attributes;
}
bool Connection::isConnecting(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent) {
if(!second.has_value()) {
std::vector<Value> Connection::getWires() {
return firstWires;
}
std::optional<std::vector<Value>> Connection::getSecondWires() {
return secondWires;
}
Attribute Connection::getAttribute(std::string name) {
for (unsigned int i = 0; i < attributes.size(); i++) {
if (attributes[i].getName() == name) {
return attributes[i];
}
}
throw std::exception();
}
bool Connection::hasAttribute(std::string name) {
for (unsigned int i = 0; i < attributes.size(); i++) {
if (attributes[i].getName() == name) {
return true;
}
}
return false;
}
return (this->first == component && this->bus == bus && this->second == secondComponent) ||
(this->first == secondComponent && this->bus == bus && this->second == component);
}
bool Connection::isConnecting(ConnectionComponent component) {
return first == component || (second.has_value() && *second == component);
}
bool Connection::isConnecting(ConnectionComponent component, std::string bus) {
return this->bus == bus && (first == component || (second.has_value() && *second == component));
}
bool Connection::isConnecting(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent) {
if (!second.has_value()) {
return false;
}
return (this->first == component && this->bus == bus && this->second == secondComponent) ||
(this->first == secondComponent && this->bus == bus && this->second == component);
}
bool Connection::isConnecting(ConnectionComponent component, ConnectionComponent secondComponent) {
if(!second.has_value()) {
if (!second.has_value()) {
return false;
}
return (this->first == component && this->second == secondComponent) ||
(this->first == secondComponent && this->second == component);
return (this->first == component && this->second == secondComponent) ||
(this->first == secondComponent && this->second == component);
}
+51 -48
View File
@@ -8,65 +8,68 @@
namespace domain {
struct ConnectionComponent
{
std::string component;
std::string pin;
struct ConnectionComponent {
std::string component;
std::string pin;
bool operator==(const ConnectionComponent& rhs) const
{
return (component == rhs.component) && (pin == rhs.pin);
}
bool operator!=(const ConnectionComponent& rhs) const
{
return !operator==(rhs);
}
bool operator<(const ConnectionComponent& rhs) const
{
if(component < rhs.component) {
return true;
} else if(component == rhs.component) {
if(pin < rhs.pin) {
return true;
}
bool operator==(const ConnectionComponent &rhs) const {
return (component == rhs.component) && (pin == rhs.pin);
}
return false;
}
};
class Connection
{
ConnectionComponent first;
std::optional<ConnectionComponent> second;
std::string bus;
std::vector<Attribute> attributes;
bool operator!=(const ConnectionComponent &rhs) const {
return !operator==(rhs);
}
std::vector<Value> firstWires;
std::optional<std::vector<Value>> secondWires;
public:
Connection(ConnectionComponent first, std::optional<ConnectionComponent> second,
std::string bus, std::vector<Attribute> attributes,
std::vector<Value> firstWires, std::optional<std::vector<Value>> secondWires);
bool operator<(const ConnectionComponent &rhs) const {
if (component < rhs.component) {
return true;
} else if (component == rhs.component) {
if (pin < rhs.pin) {
return true;
}
}
return false;
}
};
bool isConnecting(ConnectionComponent first);
bool isConnecting(ConnectionComponent first, std::string bus);
bool isConnecting(ConnectionComponent first, std::string bus, ConnectionComponent second);
bool isConnecting(ConnectionComponent first, ConnectionComponent second);
class Connection {
ConnectionComponent first;
std::optional<ConnectionComponent> second;
std::string bus;
std::vector<Attribute> attributes;
std::vector<Value> firstWires;
std::optional<std::vector<Value>> secondWires;
public:
Connection(ConnectionComponent first, std::optional<ConnectionComponent> second,
std::string bus, std::vector<Attribute> attributes,
std::vector<Value> firstWires, std::optional<std::vector<Value>> secondWires);
bool isConnecting(ConnectionComponent first);
bool isConnecting(ConnectionComponent first, std::string bus);
bool isConnecting(ConnectionComponent first, std::string bus, ConnectionComponent second);
bool isConnecting(ConnectionComponent first, ConnectionComponent second);
ConnectionComponent getComponent();
std::optional<ConnectionComponent> getSecondComponent();
ConnectionComponent getComponent();
std::string getBus();
std::optional<ConnectionComponent> getSecondComponent();
std::vector<Attribute> getAttributes();
std::string getBus();
std::vector<Value> getWires();
std::optional<std::vector<Value>> getSecondWires();
std::vector<Attribute> getAttributes();
Attribute getAttribute(std::string name);
bool hasAttribute(std::string name);
};
std::vector<Value> getWires();
std::optional<std::vector<Value>> getSecondWires();
Attribute getAttribute(std::string name);
bool hasAttribute(std::string name);
};
} // namespace domain
+29
View File
@@ -0,0 +1,29 @@
#include "connection_instance.h"
namespace domain {
ConnectionInstance::ConnectionInstance(ComponentInstance *instance, std::vector<InstanceAttribute> attributes,
Connection connection)
: instance(instance), attributes(attributes), connection(connection) {}
InstanceAttribute ConnectionInstance::getAttribute(string attribute) {
for (auto &attr: attributes) {
if (attr.name == attribute) {
return attr;
}
}
throw std::exception();
}
BusConnectionInstance::BusConnectionInstance(ComponentInstance *instance, std::vector<InstanceAttribute> attributes,
BusInstance *bus, Connection connection)
: ConnectionInstance(instance, attributes, connection), bus(bus) {}
DirectConnectionInstance::DirectConnectionInstance(ComponentInstance *instance, ComponentInstance *secondInstance,
std::vector<InstanceAttribute> attributes, BusInstance *bus,
Connection connection)
: ConnectionInstance(instance, attributes, connection), secondInstance(secondInstance), bus(bus) {}
} // namespace domain
+49
View File
@@ -0,0 +1,49 @@
#ifndef DOMAIN_CONNECTION_INSTANCE_H
#define DOMAIN_CONNECTION_INSTANCE_H
#include "connection.h"
#include "instance.h"
namespace domain {
class ConnectionInstance {
public:
ComponentInstance *instance;
Connection connection;
virtual ~ConnectionInstance() = default;
std::vector<InstanceAttribute> attributes;
std::pair<int, int> start;
std::pair<int, int> end;
ConnectionInstance(ComponentInstance *instance, std::vector<InstanceAttribute> attributes,
Connection connection);
InstanceAttribute getAttribute(string attribute);
};
class BusConnectionInstance : public ConnectionInstance {
public:
BusInstance *bus;
BusConnectionInstance(ComponentInstance *instance, std::vector<InstanceAttribute> attributes, BusInstance *bus,
Connection connection);
};
class DirectConnectionInstance : public ConnectionInstance {
public:
BusInstance *bus;
ComponentInstance *secondInstance;
DirectConnectionInstance(ComponentInstance *instance, ComponentInstance *secondsInstance,
std::vector<InstanceAttribute> attributes, BusInstance *bus, Connection connection);
};
} // namespace domain
#endif // DOMAIN_CONNECTIONINSTANCE_H
-28
View File
@@ -1,28 +0,0 @@
#include "connectioninstance.h"
namespace domain {
ConnectionInstance::ConnectionInstance(ComponentInstance *instance, std::vector<InstanceAttribute> attributes, Connection connection)
: instance(instance), attributes(attributes), connection(connection)
{}
InstanceAttribute ConnectionInstance::getAttribute(string attribute) {
for(auto& attr: attributes) {
if(attr.name == attribute) {
return attr;
}
}
throw std::exception();
}
BusConnectionInstance::BusConnectionInstance(ComponentInstance *instance, std::vector<InstanceAttribute> attributes, BusInstance *bus, Connection connection)
: ConnectionInstance(instance, attributes, connection), bus(bus)
{}
DirectConnectionInstance::DirectConnectionInstance(ComponentInstance *instance, ComponentInstance *secondInstance, std::vector<InstanceAttribute> attributes, BusInstance *bus, Connection connection)
: ConnectionInstance(instance, attributes, connection), secondInstance(secondInstance), bus(bus)
{}
} // namespace domain
-50
View File
@@ -1,50 +0,0 @@
#ifndef DOMAIN_CONNECTION_INSTANCE_H
#define DOMAIN_CONNECTION_INSTANCE_H
#include "connection.h"
#include "instance.h"
#include "wireinstance.h"
namespace domain {
class ConnectionInstance
{
public:
ComponentInstance *instance;
Connection connection;
virtual ~ConnectionInstance() = default;
std::vector<InstanceAttribute> attributes;
std::pair<int, int> start;
std::pair<int, int> end;
ConnectionInstance(ComponentInstance *instance, std::vector<InstanceAttribute> attributes, Connection connection);
InstanceAttribute getAttribute(string attribute);
};
class BusConnectionInstance: public ConnectionInstance
{
public:
BusInstance *bus;
BusConnectionInstance(ComponentInstance *instance, std::vector<InstanceAttribute> attributes, BusInstance *bus, Connection connection);
};
class DirectConnectionInstance: public ConnectionInstance
{
public:
BusInstance *bus;
ComponentInstance *secondInstance;
DirectConnectionInstance(ComponentInstance *instance, ComponentInstance *secondsInstance, std::vector<InstanceAttribute> attributes, BusInstance *bus, Connection connection);
};
} // namespace domain
#endif // DOMAIN_CONNECTIONINSTANCE_H
+167 -1
View File
@@ -2,6 +2,172 @@
namespace domain {
Display::Display(std::vector<ui::Item> items): items(items) {}
Display::Display(std::vector<ui::Item> items) : items(items) {}
void Display::render(QGraphicsItemGroup *group) {
for (auto &item: items) {
item.render(group);
}
}
void Display::comdel(std::ostream &buffer, int x, int y, int size) {
for (auto &item: items) {
item.comdel(buffer, x, y, size);
}
}
void ui::Rect::render(QGraphicsItemGroup *group) {
group->addToGroup(new QGraphicsRectItem(x, y, w, h));
}
void ui::Rect::comdel(std::ostream &buffer, int x, int y) {
buffer << "\t\trectangle {\n";
buffer << "\t\t\tx: " << (this->x + x) << "; y: " << (this->y + y) << ";\n";
buffer << "\t\t\tw: " << w << "; h: " << h << ";\n";
buffer << "\t\t}\n\n";
}
void ui::Line::render(QGraphicsItemGroup *group) {
group->addToGroup(new QGraphicsLineItem(x1, y1, x2, y2));
}
void ui::Line::comdel(std::ostream &buffer, int x, int y) {
buffer << "\t\tline {\n";
buffer << "\t\t\tx1: " << (x1 + x) << "; y1: " << (y1 + y) << ";\n";
buffer << "\t\t\tx2: " << (x2 + x) << "; y2: " << (y2 + y) << ";\n";
buffer << "\t\t}\n\n";
}
void ui::Bus::render(QGraphicsItemGroup *group, int size) {
if (orientation == HORIZONTAL) {
group->addToGroup(new QGraphicsRectItem(x, y, size, h));
} else {
group->addToGroup(new QGraphicsRectItem(x, y, w, size));
}
}
int ui::Bus::getDefaultSize() {
if (orientation == HORIZONTAL) {
return w;
} else {
return h;
}
}
void ui::Bus::comdel(std::ostream &buffer, int x, int y, int size) {
buffer << "\t\trectangle {\n";
buffer << "\t\t\tx: " << (this->x + x) << "; y: " << (this->y + y) << ";\n";
if (orientation == HORIZONTAL) {
buffer << "\t\t\tw: " << size << "; h: " << h << ";\n";
} else {
buffer << "\t\t\tw: " << w << "; h: " << size << ";\n";
}
buffer << "\t\t}\n\n";
}
void ui::Pin::renderIn(QGraphicsItemGroup *group) {
QPolygon polygon;
switch (orientation) {
case PinOrientation::TOP:
polygon << QPoint(x, y) << QPoint(x, y + h) << QPoint(x + w, y + h) << QPoint(x + w, y)
<< QPoint(x + w / 2, y + h / 2);
break;
case PinOrientation::BOTTOM:
polygon << QPoint(x, y) << QPoint(x, y + h) << QPoint(x + w / 2, y + h / 2)
<< QPoint(x + w, y + h) << QPoint(x + w, y);
break;
case PinOrientation::LEFT:
polygon << QPoint(x, y) << QPoint(x + w / 2, y + h / 2) << QPoint(x, y + h)
<< QPoint(x + w, y + h) << QPoint(x + w, y);
break;
case PinOrientation::RIGHT:
polygon << QPoint(x, y) << QPoint(x, y + h) << QPoint(x + w, y + h)
<< QPoint(x + w / 2, y + h / 2) << QPoint(x + w, y);
break;
}
group->addToGroup(new QGraphicsPolygonItem(polygon));
}
void ui::Pin::renderOut(QGraphicsItemGroup *group) {
QPolygon polygon;
switch (orientation) {
case PinOrientation::TOP:
polygon << QPoint(x, y + h / 2) << QPoint(x, y + h) << QPoint(x + w, y + h)
<< QPoint(x + w, y + h / 2) << QPoint(x + w / 2, y);
break;
case PinOrientation::BOTTOM:
polygon << QPoint(x, y) << QPoint(x, y + h / 2) << QPoint(x + w / 2, y + h)
<< QPoint(x + w, y + h / 2) << QPoint(x + w, y);
break;
case PinOrientation::LEFT:
polygon << QPoint(x + w, y) << QPoint(x + w / 2, y) << QPoint(x, y + h / 2)
<< QPoint(x + w / 2, y + h) << QPoint(x + w, y + w);
break;
case PinOrientation::RIGHT:
polygon << QPoint(x, y) << QPoint(x, y + h) << QPoint(x + w / 2, y + h)
<< QPoint(x + w, y + h / 2) << QPoint(x + w / 2, y);
break;
}
group->addToGroup(new QGraphicsPolygonItem(polygon));
}
void ui::Pin::renderInOut(QGraphicsItemGroup *group) {
group->addToGroup(new QGraphicsRectItem(x, y, w, h));
}
void ui::Pin::render(QGraphicsItemGroup *group) {
switch (pinType) {
case PinType::IN:
renderIn(group);
break;
case PinType::OUT:
renderOut(group);
break;
case PinType::IN_OUT:
renderInOut(group);
break;
}
}
int ui::Pin::getConnectionX() {
switch (orientation) {
case ui::PinOrientation::TOP:
case ui::PinOrientation::BOTTOM:
return x + w / 2;
case ui::PinOrientation::LEFT:
return x;
case ui::PinOrientation::RIGHT:
return x + w;
}
return 0;
}
int ui::Pin::getConnectionY() {
switch (orientation) {
case ui::PinOrientation::LEFT:
case ui::PinOrientation::RIGHT:
return y + h / 2;
case ui::PinOrientation::TOP:
return y;
case ui::PinOrientation::BOTTOM:
return y + h;
}
return 0;
}
void ui::Item::render(QGraphicsItemGroup *group, int size) {
if (rect) rect->render(group);
if (line) line->render(group);
if (pin) pin->render(group);
if (bus) bus->render(group, size);
}
void ui::Item::comdel(std::ostream &buffer, int x, int y, int size) {
if (rect) rect->comdel(buffer, x, y);
if (line) line->comdel(buffer, x, y);
// pins aren't exported
if (bus) bus->comdel(buffer, x, y, size);
}
} // namespace domain
+93 -221
View File
@@ -8,237 +8,109 @@
namespace domain {
namespace ui {
namespace ui {
class Rect {
public:
int x, y, w, h;
class Rect {
public:
int x, y, w, h;
Rect(int x, int y, int w, int h): x(x), y(y), w(w), h(h) {}
Rect(int x, int y, int w, int h) : x(x), y(y), w(w), h(h) {}
void render(QGraphicsItemGroup *group);
void comdel(std::ostream &buffer, int x, int y);
};
class Line {
public:
int x1, y1, x2, y2;
Line(int x1, int y1, int x2, int y2) : x1(x1), y1(y1), x2(x2), y2(y2) {}
void render(QGraphicsItemGroup *group);
void comdel(std::ostream &buffer, int x, int y);
};
enum PinType {
IN, OUT, IN_OUT
};
enum PinOrientation {
LEFT, RIGHT, TOP, BOTTOM
};
enum BusOrientation {
VERTICAL, HORIZONTAL
};
class Bus {
public:
int x, y, w, h;
BusOrientation orientation;
Bus(int x, int y, int w, int h, BusOrientation orientation) : x(x), y(y), w(w), h(h),
orientation(orientation) {}
void render(QGraphicsItemGroup *group, int size);
int getDefaultSize();
void comdel(std::ostream &buffer, int x, int y, int size);
};
class Pin {
public:
PinOrientation orientation;
PinType pinType;
int x, y, w, h;
Pin(int x, int y, int w, int h, PinOrientation orientation, PinType pinType) : x(x), y(y), w(w), h(h),
orientation(orientation),
pinType(pinType) {}
public:
void render(QGraphicsItemGroup *group);
int getConnectionX();
int getConnectionY();
private:
void renderIn(QGraphicsItemGroup *group);
void renderOut(QGraphicsItemGroup *group);
void renderInOut(QGraphicsItemGroup *group);
};
class Item {
public:
Item() : rect(std::nullopt), line(std::nullopt), pin(std::nullopt), bus(std::nullopt) {}
std::optional<Rect> rect = std::nullopt;
std::optional<Line> line = std::nullopt;
std::optional<Pin> pin = std::nullopt;
std::optional<Bus> bus = std::nullopt;
void render(QGraphicsItemGroup *group, int size = 0);
void comdel(std::ostream &buffer, int x, int y, int size = 0);
};
void render(QGraphicsItemGroup *group) {
group->addToGroup(new QGraphicsRectItem(x,y,w,h));
}
void comdel(std::ostream &buffer, int x, int y) {
buffer << "\t\trectangle {\n";
buffer << "\t\t\tx: " << (this->x + x) << "; y: " << (this->y + y) << ";\n";
buffer << "\t\t\tw: " << w << "; h: " << h << ";\n";
buffer << "\t\t}\n\n";
}
class Display {
public:
};
Display(std::vector<ui::Item> items);
class Line {
public:
int x1, y1, x2, y2;
void render(QGraphicsItemGroup *group);
Line(int x1, int y1, int x2, int y2): x1(x1), y1(y1), x2(x2), y2(y2) {}
void comdel(std::ostream &buffer, int x, int y, int size = 0);
void render(QGraphicsItemGroup *group) {
group->addToGroup(new QGraphicsLineItem(x1, y1, x2, y2));
}
std::vector<ui::Item> &getItems() { return items; }
void comdel(std::ostream &buffer, int x, int y) {
buffer << "\t\tline {\n";
buffer << "\t\t\tx1: " << (x1 + x) << "; y1: " << (y1 + y) << ";\n";
buffer << "\t\t\tx2: " << (x2 + x) << "; y2: " << (y2 + y) << ";\n";
buffer << "\t\t}\n\n";
}
};
enum PinOrientation {
LEFT, RIGHT, TOP, BOTTOM
};
enum BusOrientation {
VERTICAL, HORIZONTAL
};
enum PinType {
IN, OUT, IN_OUT
};
class Bus {
public:
int x, y, w, h;
BusOrientation orientation;
Bus(int x, int y, int w, int h, BusOrientation orientation): x(x), y(y), w(w), h(h), orientation(orientation) {}
void render(QGraphicsItemGroup *group, int size) {
if(orientation == HORIZONTAL) {
group->addToGroup(new QGraphicsRectItem(x,y,size, h));
} else {
group->addToGroup(new QGraphicsRectItem(x,y,w,size));
}
}
int getDefaultSize() {
if(orientation == HORIZONTAL) {
return w;
} else {
return h;
}
}
void comdel(std::ostream &buffer, int x, int y, int size) {
buffer << "\t\trectangle {\n";
buffer << "\t\t\tx: " << (this->x + x) << "; y: " << (this->y + y) << ";\n";
if(orientation == HORIZONTAL) {
buffer << "\t\t\tw: " << size << "; h: " << h << ";\n";
} else {
buffer << "\t\t\tw: " << w << "; h: " << size << ";\n";
}
buffer << "\t\t}\n\n";
}
};
class Pin {
public:
PinOrientation orientation;
PinType pinType;
int x, y, w, h;
Pin(int x, int y, int w, int h, PinOrientation orientation, PinType pinType): x(x), y(y), w(w), h(h), orientation(orientation), pinType(pinType) {}
void renderIn(QGraphicsItemGroup *group) {
QPolygon polygon;
switch (orientation) {
case PinOrientation::TOP:
polygon << QPoint(x, y) << QPoint(x, y+h) << QPoint(x+w, y+h) << QPoint(x+w, y) << QPoint(x+w/2, y+h/2);
break;
case PinOrientation::BOTTOM:
polygon << QPoint(x, y) << QPoint(x, y+h) << QPoint(x+w/2, y+h/2) << QPoint(x+w, y+h) << QPoint(x+w, y);
break;
case PinOrientation::LEFT:
polygon << QPoint(x, y) << QPoint(x+w/2, y+h/2) << QPoint(x, y+h) << QPoint(x+w, y+h) << QPoint(x+w, y);
break;
case PinOrientation::RIGHT:
polygon << QPoint(x, y) << QPoint(x, y+h) << QPoint(x+w, y+h) << QPoint(x+w/2, y+h/2) << QPoint(x+w, y);
break;
}
group->addToGroup(new QGraphicsPolygonItem(polygon));
}
void renderOut(QGraphicsItemGroup *group) {
QPolygon polygon;
switch (orientation) {
case PinOrientation::TOP:
polygon << QPoint(x, y+h/2) << QPoint(x, y+h) << QPoint(x+w, y+h) << QPoint(x+w, y+h/2) << QPoint(x+w/2, y);
break;
case PinOrientation::BOTTOM:
polygon << QPoint(x, y) << QPoint(x, y+h/2) << QPoint(x+w/2, y+h) << QPoint(x+w, y+h/2) << QPoint(x+w, y);
break;
case PinOrientation::LEFT:
polygon << QPoint(x+w, y) << QPoint(x+w/2, y) << QPoint(x, y+h/2) << QPoint(x+w/2, y+h) << QPoint(x+w, y+w);
break;
case PinOrientation::RIGHT:
polygon << QPoint(x, y) << QPoint(x, y+h) << QPoint(x+w/2, y+h) << QPoint(x+w, y+h/2) << QPoint(x+w/2, y);
break;
}
group->addToGroup(new QGraphicsPolygonItem(polygon));
}
void renderInOut(QGraphicsItemGroup *group) {
group->addToGroup(new QGraphicsRectItem(x, y ,w, h));
}
void render(QGraphicsItemGroup *group) {
switch (pinType) {
case PinType::IN:
renderIn(group);
break;
case PinType::OUT:
renderOut(group);
break;
case PinType::IN_OUT:
renderInOut(group);
break;
}
}
int getConnectionX() {
switch (orientation) {
case ui::PinOrientation::TOP:
case ui::PinOrientation::BOTTOM:
return x+w/2;
case ui::PinOrientation::LEFT:
return x;
case ui::PinOrientation::RIGHT:
return x+w;
}
return 0;
}
int getConnectionY() {
switch (orientation) {
case ui::PinOrientation::LEFT:
case ui::PinOrientation::RIGHT:
return y+h/2;
case ui::PinOrientation::TOP:
return y;
case ui::PinOrientation::BOTTOM:
return y+h;
}
return 0;
}
};
class Item {
public:
Item(): rect(std::nullopt), line(std::nullopt), pin(std::nullopt), bus(std::nullopt) {}
void render(QGraphicsItemGroup *group, int size = 0) {
if(rect) rect->render(group);
if(line) line->render(group);
if(pin) pin->render(group);
if(bus) bus->render(group, size);
}
std::optional<Rect> rect = std::nullopt;
std::optional<Line> line = std::nullopt;
std::optional<Pin> pin = std::nullopt;
std::optional<Bus> bus = std::nullopt;
void comdel(std::ostream &buffer, int x, int y, int size = 0) {
if(rect) rect->comdel(buffer, x, y);
if(line) line->comdel(buffer, x, y);
// pins aren't exported
if(bus) bus->comdel(buffer, x, y, size);
}
};
}
class Display
{
public:
Display(std::vector<ui::Item> items);
void render(QGraphicsItemGroup *group) {
for(auto &item: items) {
item.render(group);
}
}
void comdel(std::ostream &buffer, int x, int y, int size = 0) {
for(auto &item: items) {
item.comdel(buffer, x, y, size);
}
}
std::vector<ui::Item>& getItems() {return items;}
private:
std::vector<ui::Item> items;
};
private:
std::vector<ui::Item> items;
};
} // namespace domain
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#include <map>
#include <utility>
#include "function_signature.h"
namespace domain {
class DivisibleValidator : public FunctionValidator {
public:
DivisibleValidator() : FunctionValidator("divisible", {Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if (validateSignature(values)) {
long long first = values[0].asInt();
long long second = values[1].asInt();
return (first % second) == 0;
}
return false;
}
void clear() override {}
};
class LessThenValidator : public FunctionValidator {
public:
LessThenValidator() : FunctionValidator("less_then", {Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if (validateSignature(values)) {
long long first = values[0].asInt();
long long second = values[1].asInt();
return first < second;
}
return false;
}
void clear() override {}
};
class GreaterThenValidator : public FunctionValidator {
public:
GreaterThenValidator() : FunctionValidator("greater_then", {Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if (validateSignature(values)) {
long long first = values[0].asInt();
long long second = values[1].asInt();
return first > second;
}
return false;
}
void clear() override {}
};
class ContainsAddressValidator : public FunctionValidator {
public:
ContainsAddressValidator() : FunctionValidator("contains_address", {Value::ADDRESS_SPACE, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if (validateSignature(values)) {
AddressSpace space = values[0].asAddressSpace();
long long address = values[1].asInt();
return space.contains(address);
}
return false;
}
void clear() override {}
};
class ContainsValidator : public FunctionValidator {
public:
ContainsValidator() : FunctionValidator("contains", {Value::ADDRESS_SPACE, Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if (validateSignature(values)) {
AddressSpace space = values[0].asAddressSpace();
long long start = values[1].asInt();
long long size = values[1].asInt();
return space.contains(start, start + size);
}
return false;
}
void clear() override {}
};
class UniqueValidator : public FunctionValidator {
private:
std::map<std::string, std::vector<std::pair<long long int, long long int>>> spaces;
bool overlaps(long long int start1, long long int end1, long long int start2, long long int end2) {
return std::max((long long int) 0, std::min(end1, end2) - std::max(start1, start2)) > 0;
}
public:
UniqueValidator() : FunctionValidator("unique", {Value::ADDRESS_SPACE, Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if (validateSignature(values)) {
std::string space = values[0].asAddressSpace().getName();
long long int start = values[1].asInt();
long long int end = start + values[2].asInt();
if (spaces.count(space) == 0) {
spaces.insert(std::make_pair(space, std::vector<std::pair<long long int, long long int>>{}));
}
for (auto &s: spaces[space]) {
if (overlaps(s.first, s.second, start, end)) {
return false;
}
}
spaces[space].push_back(std::make_pair(start, end));
return true;
}
return false;
}
void clear() override {
spaces.clear();
}
};
std::vector<FunctionValidator *> getSupportedValidators() {
std::vector<FunctionValidator *> validators;
validators.push_back(new DivisibleValidator());
validators.push_back(new LessThenValidator());
validators.push_back(new GreaterThenValidator());
validators.push_back(new ContainsAddressValidator());
validators.push_back(new ContainsValidator());
validators.push_back(new UniqueValidator());
return validators;
}
FunctionValidator::FunctionValidator(std::string name, std::vector<Value::ValueType> signature)
: name(std::move(name)), signature(std::move(signature)) {}
std::string FunctionValidator::getName() {
return name;
}
std::vector<Value::ValueType> FunctionValidator::getSignature() {
return signature;
}
bool FunctionValidator::validateSignature(std::vector<Value> _signature) {
if (this->signature.size() != _signature.size()) {
return false;
}
for (int i = 0; i < this->signature.size(); i++) {
if (this->signature[i] != _signature[i].getType()) {
return false;
}
}
return true;
}
} // namespace domain
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#ifndef DOMAIN_FUNCTION_VALIDATOR_H
#define DOMAIN_FUNCTION_VALIDATOR_H
#include<functional>
#include<vector>
#include "value.h"
namespace domain {
class FunctionValidator {
private:
std::string name;
std::vector<Value::ValueType> signature;
protected:
FunctionValidator(std::string name, std::vector<Value::ValueType> signature);
public:
std::string getName();
std::vector<Value::ValueType> getSignature();
bool validateSignature(std::vector<Value> signature);
virtual bool validate(std::vector<Value> values) = 0;
virtual void clear() = 0;
};
std::vector<FunctionValidator *> getSupportedValidators();
} // namespace domain
#endif // DOMAIN_FUNCTION_VALIDATOR_H
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#include <map>
#include "functionsignature.h"
namespace domain {
class DivisibleValidator: public FunctionValidator {
public:
DivisibleValidator(): FunctionValidator("divisible", {Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if(validateSignature(values)) {
long long first = values[0].asInt();
long long second = values[1].asInt();
return (first % second) == 0;
}
return false;
}
void clear() override {}
};
class LessThenValidator: public FunctionValidator {
public:
LessThenValidator(): FunctionValidator("less_then", {Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if(validateSignature(values)) {
long long first = values[0].asInt();
long long second = values[1].asInt();
return first < second;
}
return false;
}
void clear() override {}
};
class GreaterThenValidator: public FunctionValidator {
public:
GreaterThenValidator(): FunctionValidator("greater_then", {Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if(validateSignature(values)) {
long long first = values[0].asInt();
long long second = values[1].asInt();
return first > second;
}
return false;
}
void clear() override {}
};
class ContainsAddressValidator: public FunctionValidator {
public:
ContainsAddressValidator(): FunctionValidator("contains_address", {Value::ADDRESS_SPACE, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if(validateSignature(values)) {
AddressSpace space = values[0].asAddressSpace();
long long address = values[1].asInt();
return space.contains(address);
}
return false;
}
void clear() override {}
};
class ContainsValidator: public FunctionValidator {
public:
ContainsValidator(): FunctionValidator("contains", {Value::ADDRESS_SPACE, Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if(validateSignature(values)) {
AddressSpace space = values[0].asAddressSpace();
long long start = values[1].asInt();
long long size = values[1].asInt();
return space.contains(start, start + size);
}
return false;
}
void clear() override {}
};
class UniqueValidator: public FunctionValidator {
private:
std::map<std::string, std::vector<std::pair<long long int, long long int>>> spaces;
bool overlaps(long long int start1, long long int end1, long long int start2, long long int end2) {
return std::max((long long int)0, std::min(end1, end2) - std::max(start1, start2)) > 0;
}
public:
UniqueValidator(): FunctionValidator("unique", {Value::ADDRESS_SPACE, Value::INT, Value::INT}) {}
bool validate(std::vector<Value> values) override {
if(validateSignature(values)) {
std::string space = values[0].asAddressSpace().getName();
long long int start = values[1].asInt();
long long int end = start + values[2].asInt();
if(spaces.count(space) == 0) {
spaces.insert(std::make_pair(space, std::vector<std::pair<long long int, long long int>>{}));
}
for(auto& s: spaces[space]) {
if(overlaps(s.first, s.second, start, end)) {
return false;
}
}
spaces[space].push_back(std::make_pair(start, end));
return true;
}
return false;
}
void clear() override {
spaces.clear();
}
};
std::vector<FunctionValidator*> getSupportedValidators() {
std::vector<FunctionValidator*> validators;
validators.push_back(new DivisibleValidator());
validators.push_back(new LessThenValidator());
validators.push_back(new GreaterThenValidator());
validators.push_back(new ContainsAddressValidator());
validators.push_back(new ContainsValidator());
validators.push_back(new UniqueValidator());
return validators;
}
} // namespace domain
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#ifndef DOMAIN_FUNCTION_VALIDATOR_H
#define DOMAIN_FUNCTION_VALIDATOR_H
#include<functional>
#include<vector>
#include "value.h"
namespace domain {
class FunctionValidator {
private:
std::string name;
std::vector<Value::ValueType> signature;
protected:
FunctionValidator(std::string name, std::vector<Value::ValueType> signature) {
this->name = name;
this->signature = signature;
}
public:
std::string getName() {
return name;
}
std::vector<Value::ValueType> getSignature() {
return signature;
}
bool validateSignature(std::vector<Value> signature) {
if(this->signature.size() != signature.size()) {
return false;
}
for(int i=0; i<this->signature.size(); i++) {
if(this->signature[i] != signature[i].getType()) {
return false;
}
}
return true;
}
virtual bool validate(std::vector<Value> values) = 0;
virtual void clear() = 0;
};
std::vector<FunctionValidator*> getSupportedValidators();
} // namespace domain
#endif // DOMAIN_FUNCTION_VALIDATOR_H
+9 -10
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@@ -2,19 +2,18 @@
namespace domain {
BusInstance::BusInstance(std::string name, std::pair<int, int> position, Bus bus, int size)
: name(name), position(position), bus(bus), size(size)
{
if(size < 0 && bus.getDisplayBus().has_value()) {
this->size = bus.getDisplayBus()->getDefaultSize();
BusInstance::BusInstance(std::string name, std::pair<int, int> position, Bus bus, int size)
: name(name), position(position), bus(bus), size(size) {
if (size < 0 && bus.getDisplayBus().has_value()) {
this->size = bus.getDisplayBus()->getDefaultSize();
}
}
}
BusInstance::BusInstance(std::string name, Bus bus): name(name), bus(bus), position(0,0), size(0) {}
BusInstance::BusInstance(std::string name, Bus bus) : name(name), bus(bus), position(0, 0), size(0) {}
ComponentInstance::ComponentInstance(std::string name, std::vector<InstanceAttribute> attributes, std::pair<int, int> position, Component component)
: name(name), attributes(std::move(attributes)), position(position), component(component)
{}
ComponentInstance::ComponentInstance(std::string name, std::vector<InstanceAttribute> attributes,
std::pair<int, int> position, Component component)
: name(name), attributes(std::move(attributes)), position(position), component(component) {}
} // namespace domain
+20 -23
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@@ -3,44 +3,41 @@
#include "bus.h"
#include "component.h"
#include "instanceattribute.h"
#include "instance_attribute.h"
#include <string>
#include <vector>
namespace domain {
class BusInstance
{
public:
std::string name;
std::pair<int, int> position;
class BusInstance {
public:
std::string name;
std::pair<int, int> position;
Bus bus;
int size;
Bus bus;
int size;
BusInstance(std::string name, Bus bus);
BusInstance(std::string name, Bus bus);
BusInstance(std::string name, std::pair<int, int> position, Bus bus, int size = -1);
BusInstance(std::string name, std::pair<int, int> position, Bus bus, int size = -1);
virtual ~BusInstance() = default;
};
virtual ~BusInstance() = default;
};
class ComponentInstance
{
public:
std::string name;
std::vector<InstanceAttribute> attributes;
std::pair<int, int> position;
class ComponentInstance {
public:
std::string name;
std::vector<InstanceAttribute> attributes;
std::pair<int, int> position;
Component component;
Component component;
ComponentInstance(std::string name, std::vector<InstanceAttribute> attributes, std::pair<int, int> position, Component component);
ComponentInstance(std::string name, std::vector<InstanceAttribute> attributes, std::pair<int, int> position, Component component);
virtual ~ComponentInstance() = default;
};
virtual ~ComponentInstance() = default;
};
} // namespace domain
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@@ -0,0 +1,8 @@
#include "instance_attribute.h"
namespace domain {
InstanceAttribute::InstanceAttribute(std::string name, Value value, Attribute attribute)
: name(name), value(value), attribute(attribute) {}
} // namespace domain
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#ifndef DOMAIN_INSTANCE_ATTRIBUTE_H
#define DOMAIN_INSTANCE_ATTRIBUTE_H
#include "attribute.h"
#include "value.h"
#include <string>
namespace domain {
class InstanceAttribute {
public:
InstanceAttribute(std::string name, Value value, Attribute attribute);
std::string name;
Value value;
Attribute attribute;
~InstanceAttribute() = default;
};
} // namespace domain
#endif // DOMAIN_INSTANCE_ATTRIBUTE_H
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@@ -1,9 +0,0 @@
#include "instanceattribute.h"
namespace domain {
InstanceAttribute::InstanceAttribute(std::string name, Value value, Attribute attribute)
: name(name), value(value), attribute(attribute)
{}
} // namespace domain
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@@ -1,27 +0,0 @@
#ifndef DOMAIN_INSTANCE_ATTRIBUTE_H
#define DOMAIN_INSTANCE_ATTRIBUTE_H
#include "attribute.h"
#include "value.h"
#include <string>
namespace domain {
class InstanceAttribute
{
public:
InstanceAttribute(std::string name, Value value, Attribute attribute);
std::string name = "";
Value value;
Attribute attribute;
~InstanceAttribute() = default;
};
} // namespace domain
#endif // DOMAIN_INSTANCE_ATTRIBUTE_H
+113 -98
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@@ -2,116 +2,131 @@
namespace domain {
Library::Library(string name, string libraryInfo, string header, string componentDirectory, std::optional<std::string> componentHeader,
vector<AddressSpace> addressSpaces, vector<Component> components, vector<Bus> buses, vector<Connection> connections, map<string, string> messages)
: name(name), libraryInfo(libraryInfo), header(header), componentDirectory(componentDirectory), componentHeader(componentHeader), addressSpaces(addressSpaces),
components(components), buses(buses), connections(connections), messages(messages)
{}
Library::Library(string name, string libraryInfo, string header, string componentDirectory,
std::optional<std::string> componentHeader,
vector<AddressSpace> addressSpaces, vector<Component> components, vector<Bus> buses,
vector<Connection> connections, map<string, string> messages)
: name(name), libraryInfo(libraryInfo), header(header), componentDirectory(componentDirectory),
componentHeader(componentHeader), addressSpaces(addressSpaces),
components(components), buses(buses), connections(connections), messages(messages) {}
std::string Library::getName() {
return name;
}
std::string Library::getLibraryInfo() {
return libraryInfo;
}
std::string Library::getHeader() {
return header;
}
std::string Library::getComponentDirectory() {
return componentDirectory;
}
std::optional<std::string> Library::getComponentHeader() {
return componentHeader;
}
std::vector<AddressSpace> Library::getAddressSpaces() {
return addressSpaces;
}
std::vector<Component> Library::getComponents() {
return components;
}
std::vector<Bus> Library::getBuses() {
return buses;
}
std::vector<Connection> Library::getConnections() {
return connections;
}
std::map<std::string, std::string> Library::getMessages() {
return messages;
}
bool Library::hasComponent(std::string name) {
for(uint i=0; i<components.size(); i++) {
if(components[i].getName() == name) {
return true;
}
std::string Library::getName() {
return name;
}
return false;
}
bool Library::hasBus(std::string name) {
for(uint i=0; i<buses.size(); i++) {
if(buses[i].getName() == name) {
return true;
std::string Library::getLibraryInfo() {
return libraryInfo;
}
std::string Library::getHeader() {
return header;
}
std::string Library::getComponentDirectory() {
return componentDirectory;
}
std::optional<std::string> Library::getComponentHeader() {
return componentHeader;
}
std::vector<AddressSpace> Library::getAddressSpaces() {
return addressSpaces;
}
std::vector<Component> Library::getComponents() {
return components;
}
std::vector<Bus> Library::getBuses() {
return buses;
}
std::vector<Connection> Library::getConnections() {
return connections;
}
std::map<std::string, std::string> Library::getMessages() {
return messages;
}
bool Library::hasComponent(std::string name) {
for (uint i = 0; i < components.size(); i++) {
if (components[i].getName() == name) {
return true;
}
}
return false;
}
bool Library::hasBus(std::string name) {
for (uint i = 0; i < buses.size(); i++) {
if (buses[i].getName() == name) {
return true;
}
}
return false;
}
return false;
}
AddressSpace &Library::getAddressSpace(std::string addressSpace) {
for(uint i=0; i<addressSpaces.size(); i++) {
if(addressSpaces[i].getName() == addressSpace) {
return addressSpaces[i];
AddressSpace &Library::getAddressSpace(std::string addressSpace) {
for (uint i = 0; i < addressSpaces.size(); i++) {
if (addressSpaces[i].getName() == addressSpace) {
return addressSpaces[i];
}
}
throw std::exception();
}
throw std::exception();
}
Component &Library::getComponent(std::string component) {
for(uint i=0; i<components.size(); i++) {
if(components[i].getName() == component) {
return components[i];
}
}
throw std::exception();
}
Bus &Library::getBus(std::string bus) {
for(uint i=0; i<buses.size(); i++) {
if(buses[i].getName() == bus) {
return buses[i];
}
}
throw std::exception();
}
bool Library::hasConnection(ConnectionComponent component, std::string bus) {
return getConnection(component, bus).has_value();
}
std::optional<Connection> Library::getConnection(ConnectionComponent component, std::string bus) {
for(uint i=0; i<connections.size(); i++) {
if(connections[i].isConnecting(component, bus)) {
return connections[i];
Component &Library::getComponent(std::string component) {
for (uint i = 0; i < components.size(); i++) {
if (components[i].getName() == component) {
return components[i];
}
}
throw std::exception();
}
return nullopt;
}
bool Library::hasConnection(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent) {
return getConnection(component, bus, secondComponent).has_value();
}
std::optional<Connection> Library::getConnection(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent) {
for(uint i=0; i<connections.size(); i++) {
if(connections[i].isConnecting(component, bus, secondComponent)) {
return connections[i];
Bus &Library::getBus(std::string bus) {
for (uint i = 0; i < buses.size(); i++) {
if (buses[i].getName() == bus) {
return buses[i];
}
}
}
return nullopt;
}
throw std::exception();
std::string Library::getMessage(std::string key) {
return messages[key];
}
}
bool Library::hasConnection(ConnectionComponent component, std::string bus) {
return getConnection(component, bus).has_value();
}
std::optional<Connection> Library::getConnection(ConnectionComponent component, std::string bus) {
for (uint i = 0; i < connections.size(); i++) {
if (connections[i].isConnecting(component, bus)) {
return connections[i];
}
}
return nullopt;
}
bool Library::hasConnection(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent) {
return getConnection(component, bus, secondComponent).has_value();
}
std::optional<Connection>
Library::getConnection(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent) {
for (uint i = 0; i < connections.size(); i++) {
if (connections[i].isConnecting(component, bus, secondComponent)) {
return connections[i];
}
}
return nullopt;
}
std::string Library::getMessage(std::string key) {
return messages[key];
}
bool Library::hasConnection(ConnectionComponent component, ConnectionComponent secondComponent) {
return getConnection(component, secondComponent).has_value();
@@ -119,8 +134,8 @@ std::string Library::getMessage(std::string key) {
std::optional<Connection>
Library::getConnection(ConnectionComponent component, ConnectionComponent secondComponent) {
for(auto & connection : connections) {
if(connection.isConnecting(component, secondComponent)) {
for (auto &connection: connections) {
if (connection.isConnecting(component, secondComponent)) {
return connection;
}
}
+55 -41
View File
@@ -1,7 +1,7 @@
#ifndef DOMAIN_LIBRARY_H
#define DOMAIN_LIBRARY_H
#include "addressspace.h"
#include "address_space.h"
#include "bus.h"
#include "component.h"
#include "connection.h"
@@ -10,61 +10,75 @@
#include <vector>
namespace domain {
using namespace std;
using namespace std;
class Library
{
std::string name;
std::string libraryInfo;
std::string header;
std::string componentDirectory;
std::optional<std::string> componentHeader;
class Library {
std::string name;
std::string libraryInfo;
std::string header;
std::string componentDirectory;
std::optional<std::string> componentHeader;
std::vector<AddressSpace> addressSpaces;
std::vector<Component> components;
std::vector<Bus> buses;
std::vector<Connection> connections;
std::vector<AddressSpace> addressSpaces;
std::vector<Component> components;
std::vector<Bus> buses;
std::vector<Connection> connections;
std::map<std::string, std::string> messages;
std::map<std::string, std::string> messages;
public:
Library(string name, string libraryInfo, string header, string componentDirectory, std::optional<string> componentHeader,
vector<AddressSpace> addressSpaces, vector<Component> components, vector<Bus> buses, vector<Connection> connection, map<string, string> messages);
public:
Library(string name, string libraryInfo, string header, string componentDirectory,
std::optional<string> componentHeader,
vector<AddressSpace> addressSpaces, vector<Component> components, vector<Bus> buses,
vector<Connection> connection, map<string, string> messages);
std::string getName();
std::string getLibraryInfo();
std::string getHeader();
std::string getComponentDirectory();
std::optional<std::string> getComponentHeader();
std::string getName();
std::vector<AddressSpace> getAddressSpaces();
std::vector<Component> getComponents();
std::vector<Bus> getBuses();
std::vector<Connection> getConnections();
std::string getLibraryInfo();
bool hasComponent(std::string name);
bool hasBus(std::string name);
std::string getHeader();
std::map<std::string, std::string> getMessages();
std::string getComponentDirectory();
AddressSpace &getAddressSpace(std::string name);
Component &getComponent(std::string name);
Bus &getBus(std::string bus);
std::string getMessage(std::string key);
std::optional<std::string> getComponentHeader();
bool hasConnection(ConnectionComponent component, std::string bus);
std::optional<Connection> getConnection(ConnectionComponent component, std::string bus);
std::vector<AddressSpace> getAddressSpaces();
bool hasConnection(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent);
std::optional<Connection> getConnection(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent);
std::vector<Component> getComponents();
bool hasConnection(ConnectionComponent component, ConnectionComponent secondComponent);
std::optional<Connection> getConnection(ConnectionComponent component, ConnectionComponent secondComponent);
std::vector<Bus> getBuses();
};
std::vector<Connection> getConnections();
bool hasComponent(std::string name);
bool hasBus(std::string name);
std::map<std::string, std::string> getMessages();
AddressSpace &getAddressSpace(std::string name);
Component &getComponent(std::string name);
Bus &getBus(std::string bus);
std::string getMessage(std::string key);
bool hasConnection(ConnectionComponent component, std::string bus);
std::optional<Connection> getConnection(ConnectionComponent component, std::string bus);
bool hasConnection(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent);
std::optional<Connection> getConnection(ConnectionComponent component, std::string bus, ConnectionComponent secondComponent);
bool hasConnection(ConnectionComponent component, ConnectionComponent secondComponent);
std::optional<Connection> getConnection(ConnectionComponent component, ConnectionComponent secondComponent);
};
} // namespace domain
+35 -30
View File
@@ -2,40 +2,45 @@
namespace domain {
PinConnection::PinConnection(std::string message, ConnectionType type)
: message(message), type(type)
{}
PinConnection::PinConnection(std::string message, ConnectionType type)
: message(message), type(type) {}
PinConnection::ConnectionType PinConnection::getType() {
return type;
}
std::string PinConnection::getMessage() {
return message;
}
PinConnection::ConnectionType PinConnection::getType() {
return type;
}
std::string PinConnection::getMessage() {
return message;
}
Pin::Pin(std::string name, PinType type, std::string tooltip, PinConnection connection, domain::ui::Pin pin, std::optional<std::vector<Value>> wires)
: name(name), type(type), tooltip(tooltip), connection(connection), displayPin(pin), wires(wires)
{}
Pin::Pin(std::string name, PinType type, std::string tooltip, PinConnection connection, domain::ui::Pin pin,
std::optional<std::vector<Value>> wires)
: name(name), type(type), tooltip(tooltip), connection(connection), displayPin(pin), wires(wires) {}
std::string &Pin::getName() {
return name;
}
Pin::PinType Pin::getType() {
return type;
}
std::string Pin::getTooltip() {
return tooltip;
}
ui::Pin &Pin::getDisplayPin() {
return displayPin;
}
PinConnection &Pin::getConnection() {
return connection;
}
std::optional<std::vector<Value>> &Pin::getWires() {
return wires;
}
std::string &Pin::getName() {
return name;
}
Pin::PinType Pin::getType() {
return type;
}
std::string Pin::getTooltip() {
return tooltip;
}
ui::Pin &Pin::getDisplayPin() {
return displayPin;
}
PinConnection &Pin::getConnection() {
return connection;
}
std::optional<std::vector<Value>> &Pin::getWires() {
return wires;
}
} // namespace domain
+46 -42
View File
@@ -7,57 +7,61 @@
#include <string>
namespace domain {
class PinConnection
{
public:
enum ConnectionType {
REQUIRED,
OPTIONAL
class PinConnection {
public:
enum ConnectionType {
REQUIRED,
OPTIONAL
};
private:
std::string message;
ConnectionType type;
public:
PinConnection(std::string message, ConnectionType type);
ConnectionType getType();
std::string getMessage();
};
private:
std::string message;
ConnectionType type;
class Pin {
public:
enum PinType {
IN_OUT,
IN,
OUT
};
public:
PinConnection(std::string message, ConnectionType type);
private:
std::string name;
PinType type;
std::string tooltip;
PinConnection connection;
domain::ui::Pin displayPin;
ConnectionType getType();
std::string getMessage();
};
std::optional<std::vector<Value>> wires;
class Pin
{
public:
enum PinType {
IN_OUT,
IN,
OUT
public:
Pin(std::string name, PinType type, std::string tooltip, PinConnection connection, domain::ui::Pin pin,
std::optional<std::vector<Value>> wires);
std::string &getName();
PinType getType();
std::string getTooltip();
ui::Pin &getDisplayPin();
PinConnection &getConnection();
std::optional<std::vector<Value>> &getWires();
};
private:
std::string name;
PinType type;
std::string tooltip;
PinConnection connection;
domain::ui::Pin displayPin;
std::optional<std::vector<Value>> wires;
public:
Pin(std::string name, PinType type, std::string tooltip, PinConnection connection, domain::ui::Pin pin, std::optional<std::vector<Value>> wires);
std::string &getName();
PinType getType();
std::string getTooltip();
ui::Pin &getDisplayPin();
PinConnection &getConnection();
std::optional<std::vector<Value>> &getWires();
};
} // namespace domain
#endif // DOMAIN_PIN_H
+44 -45
View File
@@ -1,62 +1,61 @@
#include "rule.h"
#include <utility>
namespace domain {
Condition::Condition(std::string function, std::vector<Value> params, bool negated)
: negated(negated), function(function), params(params)
{}
Condition::Condition(std::string function, std::vector<Value> params, bool negated)
: negated(negated), function(std::move(function)), params(std::move(params)) {}
bool Condition::evaluate(RuleContext &context) {
std::vector<Value> request;
for(unsigned int i=0; i<params.size(); i++) {
if(params[i].isType(Value::ADDRESS_SPACE_REFERENCE)) {
request.push_back(Value::fromAddressSpace(context.addressSpaces.at(params[i].asReference())));
} else if(params[i].isType(Value::ATTRIBUTE_REFERENCE)) {
request.push_back(context.attributes[params[i].asReference()]);
} else {
request.push_back(params[i]);
bool Condition::evaluate(RuleContext &context) {
std::vector<Value> request;
for (auto & param : params) {
if (param.isType(Value::ADDRESS_SPACE_REFERENCE)) {
request.push_back(Value::fromAddressSpace(context.addressSpaces.at(param.asReference())));
} else if (param.isType(Value::ATTRIBUTE_REFERENCE)) {
request.push_back(context.attributes[param.asReference()]);
} else {
request.push_back(param);
}
}
bool result = context.function[function]->validate(request);
return negated ? !result : result;
}
bool result = context.function[function]->validate(request);
return negated ? !result : result;
}
Action::Action(ActionType type, std::string message)
: type(type), message(message)
{}
Action::Action(ActionType type, std::string message)
: type(type), message(std::move(message)) {}
Action::ActionType Action::getType() {
return type;
}
std::string Action::getMessage() {
return message;
}
IfStatement::IfStatement(Condition condition, Action action)
: condition(condition), action(action)
{}
std::optional<Action> IfStatement::evaluate(RuleContext &context) {
if(condition.evaluate(context)) {
return action;
Action::ActionType Action::getType() {
return type;
}
return std::nullopt;
}
Rule::Rule(std::vector<IfStatement> statements)
: statements(statements)
{}
std::string Action::getMessage() {
return message;
}
std::optional<Action> Rule::evaluate(RuleContext &context) {
for(unsigned int i=0; i<statements.size(); i++) {
auto response = statements[i].evaluate(context);
if(response) {
return response;
IfStatement::IfStatement(Condition condition, Action action)
: condition(std::move(condition)), action(std::move(action)) {}
std::optional<Action> IfStatement::evaluate(RuleContext &context) {
if (condition.evaluate(context)) {
return action;
}
return std::nullopt;
}
Rule::Rule(std::vector<IfStatement> statements)
: statements(std::move(statements)) {}
std::optional<Action> Rule::evaluate(RuleContext &context) {
for (auto & statement : statements) {
auto response = statement.evaluate(context);
if (response) {
return response;
}
}
return std::nullopt;
}
return std::nullopt;
}
} // namespace domain
+46 -46
View File
@@ -1,9 +1,9 @@
#ifndef DOMAIN_RULE_H
#define DOMAIN_RULE_H
#include "addressspace.h"
#include "address_space.h"
#include "value.h"
#include "functionsignature.h"
#include "function_signature.h"
#include <map>
#include <string>
@@ -12,58 +12,58 @@
namespace domain {
struct RuleContext {
std::map<std::string, AddressSpace> addressSpaces;
std::map<std::string, Value> attributes;
std::map<std::string, FunctionValidator*> function;
};
class Condition {
bool negated;
std::string function;
std::vector<Value> params;
public:
Condition(std::string function, std::vector<Value> params, bool negated);
bool evaluate(RuleContext &context);
};
class Action {
public:
enum ActionType {
ERROR,
WARNING
struct RuleContext {
std::map<std::string, AddressSpace> addressSpaces;
std::map<std::string, Value> attributes;
std::map<std::string, FunctionValidator *> function;
};
private:
ActionType type;
std::string message;
class Condition {
bool negated;
std::string function;
std::vector<Value> params;
public:
Action(ActionType type, std::string message);
public:
Condition(std::string function, std::vector<Value> params, bool negated);
ActionType getType();
std::string getMessage();
};
bool evaluate(RuleContext &context);
};
class IfStatement {
Condition condition;
Action action;
public:
IfStatement(Condition condition, Action action);
class Action {
public:
enum ActionType {
ERROR,
WARNING
};
std::optional<Action> evaluate(RuleContext &context);
};
private:
ActionType type;
std::string message;
class Rule
{
std::vector<IfStatement> statements;
public:
Rule(std::vector<IfStatement> statements);
public:
Action(ActionType type, std::string message);
std::optional<Action> evaluate(RuleContext &context);
};
ActionType getType();
std::string getMessage();
};
class IfStatement {
Condition condition;
Action action;
public:
IfStatement(Condition condition, Action action);
std::optional<Action> evaluate(RuleContext &context);
};
class Rule {
std::vector<IfStatement> statements;
public:
explicit Rule(std::vector<IfStatement> statements);
std::optional<Action> evaluate(RuleContext &context);
};
} // namespace domain
+32 -18
View File
@@ -2,27 +2,41 @@
namespace domain {
Schema::Schema()
{
}
bool Schema::hasConnection(string &component, string &pin) {
return getConnection(component, pin) != nullptr;
}
bool Schema::hasConnection(string& component, string& pin) {
return getConnection(component, pin) != nullptr;
}
ConnectionInstance* Schema::getConnection(string& component, string& pin) {
for(auto& conn: connections) {
if(conn->instance->name == component && conn->connection.getComponent().pin == pin) {
return conn.get();
}
auto dirConn = dynamic_cast<DirectConnectionInstance*>(conn.get());
if(dirConn != nullptr) {
if(dirConn->secondInstance->name == component && conn->connection.getSecondComponent()->pin == pin) {
return dirConn;
ConnectionInstance *Schema::getConnection(string &component, string &pin) {
for (auto &conn: connections) {
if (conn->instance->name == component && conn->connection.getComponent().pin == pin) {
return conn.get();
}
auto dirConn = dynamic_cast<DirectConnectionInstance *>(conn.get());
if (dirConn != nullptr) {
if (dirConn->secondInstance->name == component && conn->connection.getSecondComponent()->pin == pin) {
return dirConn;
}
}
}
return nullptr;
}
BusInstance *Schema::getBusInstance(string &name) {
for (auto &instance: busInstances) {
if (instance->name == name) {
return instance.get();
}
}
return nullptr;
}
ComponentInstance *Schema::getComponentInstance(string &name) {
for (auto &instance: componentInstances) {
if (instance->name == name) {
return instance.get();
}
}
return nullptr;
}
return nullptr;
}
} // namespace domain
+12 -30
View File
@@ -1,45 +1,27 @@
#ifndef DOMAIN_SCHEMA_H
#define DOMAIN_SCHEMA_H
#include "connectioninstance.h"
#include "connection_instance.h"
#include "instance.h"
#include "wireinstance.h"
#include <vector>
namespace domain {
class Schema {
public:
Schema();
class Schema {
public:
Schema() = default;
std::vector<shared_ptr<BusInstance>> busInstances;
std::vector<shared_ptr<ComponentInstance>> componentInstances;
std::vector<shared_ptr<BusInstance>> busInstances;
std::vector<shared_ptr<ComponentInstance>> componentInstances;
std::vector<shared_ptr<ConnectionInstance>> connections;
std::vector<shared_ptr<ConnectionInstance>> connections;
BusInstance *getBusInstance(std::string &name) {
for (auto &instance: busInstances) {
if (instance->name == name) {
return instance.get();
}
}
return nullptr;
}
ComponentInstance *getComponentInstance(std::string &name) {
for (auto &instance: componentInstances) {
if (instance->name == name) {
return instance.get();
}
}
return nullptr;
}
bool hasConnection(string &component, string &pin);
ConnectionInstance *getConnection(string &component, string &pin);
};
BusInstance *getBusInstance(std::string &name);
ComponentInstance *getComponentInstance(std::string &name);
bool hasConnection(string &component, string &pin);
ConnectionInstance *getConnection(string &component, string &pin);
};
} // namespace domain
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+93
View File
@@ -0,0 +1,93 @@
#ifndef DOMAIN_COMDEL_GENERATOR_H
#define DOMAIN_COMDEL_GENERATOR_H
#include "library.h"
#include "schema.h"
#include <set>
#include <utility>
#include <comdel/parser/ast_nodes.h>
#include <comdel/parser/parse_context.h>
#include <comdel/parser/presult.h>
namespace domain {
struct ComdelContext {
std::vector<Attribute> attributes;
std::vector<std::string> wires;
std::string name;
bool inComponent;
bool inConnection;
bool inSingleAutomaticConnection;
bool inBus;
ComdelContext(std::string name, bool inComponent, bool inConnection, bool inSingleAutomaticConnection, bool inBus);
bool doesAttributeExists(std::string name, Value::ValueType type);
bool doesWireExists(std::string name);
};
class SchemaCreator {
std::vector<ComdelContext> context;
std::string name;
std::string libraryInfo;
std::string header;
std::string componentDirectory;
std::optional<std::string> componentHeader = nullopt;
std::vector<AddressSpace> addressSpaces;
std::vector<Component> components;
std::vector<Bus> buses;
std::vector<Connection> connections;
std::map<std::string, std::string> messages;
std::vector<SourceError> errors;
std::vector<FunctionValidator *> validators;
std::optional<AddressSpace> loadAddressSpace(AddressSpaceNode node);
std::optional<Component> loadComponent(ComponentNode node);
std::optional<Attribute> loadAttribute(AttributeNode node);
std::optional<Rule> loadRule(RuleNode node);
std::optional<Condition> loadCondition(ConditionNode node);
std::optional<Popup> loadPopup(PopupNode node, std::string name, Value::ValueType type);
std::optional<Display> loadDisplay(DisplayNode node);
std::optional<Wire> loadWire(WireNode node);
std::optional<Pin> loadPin(PinNode pins);
PinConnection loadPinConnection(PinConnectionNode node);
std::optional<Connection> loadConnection(ConnectionNode node);
std::optional<Bus> loadBus(BusNode node);
std::shared_ptr<ComponentInstance> loadComponentInstance(InstanceNode instance, Library &library);
std::shared_ptr<BusInstance> loadBusInstance(InstanceNode instance, Library &library);
std::optional<Bus> getBus(std::string name);
std::optional<Pin> getComponentPin(std::string name, std::string pin);
bool hasAddressSpace(std::string name);
void push(ComdelContext context);
void pushAdditional(std::string name);
ComdelContext &current();
void pop();
std::optional<Attribute> createMemoryAttribute();
vector<Enumeration> createWireEnumeration(vector<Value> enumeration);
std::optional<Popup> createMemoryPopup();
public:
explicit SchemaCreator(std::vector<FunctionValidator *> validators);
std::vector<SourceError> getErrors();
std::optional<Library> loadLibrary(LibraryNode node);
Schema *loadSchema(SchemaNode node, Library &library);
};
} // namespace domain
#endif // DOMAIN_COMDEL_GENERATOR_H
File diff suppressed because it is too large. Load diff
-153
View File
@@ -1,153 +0,0 @@
#ifndef DOMAIN_COMDEL_GENERATOR_H
#define DOMAIN_COMDEL_GENERATOR_H
#include "library.h"
#include "schema.h"
#include <set>
#include <comdel/parser/astnode.h>
#include <comdel/parser/parsecontext.h>
#include <comdel/parser/presult.h>
namespace domain {
struct ComdelContext {
std::vector<Attribute> attributes;
std::vector<std::string> wires;
std::string name;
bool inComponent;
bool inConnection;
bool inSingleAutomaticConnection;
bool inBus;
ComdelContext(std::string name, bool inComponent, bool inConnection, bool inSingleAutomaticConnection, bool inBus)
: name(name), inComponent(inComponent), inConnection(inConnection), inSingleAutomaticConnection(inSingleAutomaticConnection), inBus(inBus)
{}
bool doesAttributeExists(std::string name, Value::ValueType type) {
for(auto &attribute: attributes) {
if(attribute.getDefault().getType() == type && attribute.getName() == name) {
return true;
}
}
return false;
}
bool doesWireExists(std::string name) {
for(auto &w: wires) {
if(w == name) {
return true;
}
}
return false;
}
};
class SchemaCreator
{
std::vector<ComdelContext> context;
std::string name;
std::string libraryInfo;
std::string header;
std::string componentDirectory;
std::optional<std::string> componentHeader = nullopt;
std::vector<AddressSpace> addressSpaces;
std::vector<Component> components;
std::vector<Bus> buses;
std::vector<Connection> connections;
std::map<std::string, std::string> messages;
std::vector<SourceError> errors;
std::vector<FunctionValidator*> validators;
std::optional<AddressSpace> loadAddressSpace(AddressSpaceNode node);
std::optional<Component> loadComponent(ComponentNode node);
std::optional<Attribute> loadAttribute(AttributeNode node);
std::optional<Rule> loadRule(RuleNode node);
std::optional<Condition> loadCondition(ConditionNode node);
std::optional<Popup> loadPopup(PopupNode node, std::string name, Value::ValueType type);
std::optional<Display> loadDisplay(DisplayNode node);
std::optional<Wire> loadWire(WireNode node);
std::optional<Pin> loadPin(PinNode pins);
PinConnection loadPinConnection(PinConnectionNode node);
std::optional<Connection> loadConnection(ConnectionNode node);
std::optional<Bus> loadBus(BusNode node);
std::shared_ptr<ComponentInstance> loadComponentInstance(InstanceNode instance, Library &library);
std::shared_ptr<BusInstance> loadBusInstance(InstanceNode instance, Library &library);
std::optional<Attribute> createMemoryAttribute();
std::optional<Bus> getBus(std::string name) {
for(auto &bus: buses) {
if(bus.getName() == name) {
return bus;
}
}
return std::nullopt;
}
std::optional<Pin> getComponentPin(std::string name, std::string pin) {
for(auto &c: components) {
if(c.getName() == name) {
for(auto &p: c.getPins()) {
if(p.getName() == pin) {
return p;
}
}
}
}
return nullopt;
}
bool hasAddressSpace(std::string name) {
for(auto &as: addressSpaces) {
if(as.getName() == name) {
return true;
}
}
return false;
}
void push(ComdelContext context) {
this->context.push_back(context);
}
void pushAdditional(std::string name) {
if(!this->context.empty()) {
this->context.push_back(current());
current().name = name;
} else {
ComdelContext con(name, false, false, false, false);
push(con);
}
}
ComdelContext &current() {
return this->context[this->context.size() - 1];
}
void pop() {
this->context.pop_back();
}
public:
SchemaCreator(std::vector<FunctionValidator*> validators);
std::vector<SourceError> getErrors() {
return errors;
}
std::optional<Library> loadLibrary(LibraryNode node);
Schema* loadSchema(SchemaNode node, Library &library);
vector <Enumeration> createWireEnumeration(vector<Value> vector1);
std::optional<Popup> createMemoryPopup();
};
} // namespace domain
#endif // DOMAIN_COMDEL_GENERATOR_H
+158 -147
View File
@@ -4,173 +4,160 @@
namespace domain {
std::string Value::string() {
switch (type) {
case INT:
return std::to_string(intValue);
case BOOL:
return boolValue ? "true" : "false";
case STRING:
std::string Value::string() {
switch (type) {
case INT:
return std::to_string(intValue);
case BOOL:
return boolValue ? "true" : "false";
case STRING:
return stringValue;
case NIL:
return "null";
case UNDEFINED:
return "undefined";
case ADDRESS_SPACE:
return "AddressSpace::" + addressSpace->getName();
case WIRE_REFERENCE:
return "Wire::" + reference;
case ADDRESS_SPACE_REFERENCE:
return "AddressSpace::" + reference;
case ATTRIBUTE_REFERENCE:
return "Attribute::" + reference;
case MEMORY_REFERENCE:
if (memoryReference.has_value()) {
return "Memory::" + *memoryReference;
} else {
return "Memory::null";
}
default:
return "unknown";
}
}
Value::ValueType Value::getType() {
return type;
}
bool Value::isType(Value::ValueType _type) {
return type == _type;
}
long long Value::asInt() {
if (isType(Value::INT)) {
return intValue;
}
throw std::exception();
}
std::string Value::asString() {
if (isType(Value::STRING)) {
return stringValue;
case NIL:
return "null";
case UNDEFINED:
return "undefined";
case ADDRESS_SPACE:
return "AddressSpace::" + addressSpace->getName();
case WIRE_REFERENCE:
return "Wire::" + reference;
case ADDRESS_SPACE_REFERENCE:
return "AddressSpace::" + reference;
case ATTRIBUTE_REFERENCE:
return "Attribute::" + reference;
default:
return "unknown";
}
throw std::exception();
}
}
bool Value::asBool() {
if (isType(Value::BOOL)) {
return boolValue;
}
throw std::exception();
}
Value::ValueType Value::getType() {
return type;
}
bool Value::isType(Value::ValueType type) {
return this->type == type;
}
AddressSpace Value::asAddressSpace() {
if (isType(Value::ADDRESS_SPACE)) {
return *addressSpace;
}
throw std::exception();
}
long long Value::asInt() {
if(isType(Value::INT)) {
return intValue;
std::string Value::asReference() {
if (isType(Value::WIRE_REFERENCE) || isType(Value::ADDRESS_SPACE_REFERENCE) ||
isType(Value::ATTRIBUTE_REFERENCE) || isType(Value::UNDEFINED)) {
return reference;
}
throw std::exception();
}
throw std::exception();
}
std::string Value::asString() {
if(isType(Value::STRING)) {
return stringValue;
}
throw std::exception();
}
bool Value::asBool() {
if(isType(Value::BOOL)) {
return boolValue;
}
throw std::exception();
}
AddressSpace Value::asAddressSpace() {
if(isType(Value::ADDRESS_SPACE)) {
return *addressSpace;
}
throw std::exception();
}
std::string Value::asReference() {
if(isType(Value::WIRE_REFERENCE) || isType(Value::ADDRESS_SPACE_REFERENCE) || isType(Value::ATTRIBUTE_REFERENCE) || isType(Value::UNDEFINED)) {
return reference;
}
throw std::exception();
}
std::optional<std::string> Value::asMemoryReference() {
return memoryReference;
}
std::optional<std::string> Value::asMemoryReference() {
return memoryReference;
}
domain::ComponentInstance *Value::asMemory() {
return memory;
}
void Value::setInt(long long value) {
if(isType(Value::INT)) {
this->intValue = value;
void Value::setInt(long long value) {
if (isType(Value::INT)) {
this->intValue = value;
}
throw std::exception();
}
throw std::exception();
}
void Value::setString(std::string value) {
if(isType(Value::STRING)) {
this->stringValue = value;
void Value::setString(std::string value) {
if (isType(Value::STRING)) {
this->stringValue = value;
}
throw std::exception();
}
throw std::exception();
}
void Value::setBool(bool value) {
if(isType(Value::BOOL)) {
this->boolValue = value;
void Value::setBool(bool value) {
if (isType(Value::BOOL)) {
this->boolValue = value;
}
throw std::exception();
}
throw std::exception();
}
void Value::setReference(std::string value) {
if(isType(Value::WIRE_REFERENCE)) {
this->reference = value;
void Value::setReference(std::string value) {
if (isType(Value::WIRE_REFERENCE)) {
this->reference = value;
}
throw std::exception();
}
throw std::exception();
}
Value Value::fromInt(long long value) {
Value val;
val.type = Value::INT;
val.intValue = value;
return val;
}
Value Value::fromString(std::string value) {
Value val;
val.type = Value::STRING;
val.stringValue = value;
return val;
}
Value Value::fromBool(bool value) {
Value val;
val.type = Value::BOOL;
val.boolValue = value;
return val;
}
Value Value::fromAddressSpace(AddressSpace addressSpace) {
Value val;
val.type = Value::ADDRESS_SPACE;
val.addressSpace = addressSpace;
return val;
}
Value Value::fromReference(std::string value, Value::ValueType type) {
Value val;
val.type = type;
val.reference = value;
return val;
}
Value Value::fromInt(long long value) {
Value val;
val.type = Value::INT;
val.intValue = value;
return val;
}
Value Value::ofType(Value::ValueType type) {
Value val;
val.type = type;
return val;
}
Value Value::fromString(std::string value) {
Value val;
val.type = Value::STRING;
val.stringValue = value;
return val;
}
Value Value::fromNull() {
Value val;
val.type = Value::NIL;
return val;
}
Value Value::fromBool(bool value) {
Value val;
val.type = Value::BOOL;
val.boolValue = value;
return val;
}
std::string Value::stringify() {
switch (type) {
case INT:
return std::to_string(intValue);
case BOOL:
return boolValue ? "true" : "false";
case STRING:
return "\"" + stringValue + "\"";
case NIL:
return "null";
case WIRE_REFERENCE:
case ADDRESS_SPACE_REFERENCE:
case ATTRIBUTE_REFERENCE:
return reference;
case MEMORY_REFERENCE:
if(memoryReference.has_value()) {
return memoryReference.value();
} else {
return "null";
}
default:
throw std::exception();
Value Value::fromAddressSpace(AddressSpace addressSpace) {
Value val;
val.type = Value::ADDRESS_SPACE;
val.addressSpace = addressSpace;
return val;
}
Value Value::fromReference(std::string value, Value::ValueType type) {
Value val;
val.type = type;
val.reference = value;
return val;
}
Value Value::fromNull() {
Value val;
val.type = Value::NIL;
return val;
}
}
Value Value::fromMemoryReference(std::optional<std::string> value) {
Value val;
@@ -179,10 +166,34 @@ std::string Value::stringify() {
return val;
}
Value Value::fromMemory(domain::ComponentInstance *memory) {
std::string Value::stringify() {
switch (type) {
case INT:
return std::to_string(intValue);
case BOOL:
return boolValue ? "true" : "false";
case STRING:
return "\"" + stringValue + "\"";
case NIL:
return "null";
case WIRE_REFERENCE:
case ADDRESS_SPACE_REFERENCE:
case ATTRIBUTE_REFERENCE:
return reference;
case MEMORY_REFERENCE:
if (memoryReference.has_value()) {
return memoryReference.value();
} else {
return "null";
}
default:
throw std::exception();
}
}
Value Value::ofType(Value::ValueType type) {
Value val;
val.type = MEMORY;
val.memory = memory;
val.type = type;
return val;
}
+92 -77
View File
@@ -1,7 +1,7 @@
#ifndef DOMAIN_VALUE_H
#define DOMAIN_VALUE_H
#include "addressspace.h"
#include "address_space.h"
#include <string>
#include <optional>
@@ -11,96 +11,111 @@ namespace domain {
class ComponentInstance;
class Value
{
public:
enum ValueType {
INT,
STRING,
BOOL,
ADDRESS_SPACE,
ADDRESS_SPACE_REFERENCE,
ATTRIBUTE_REFERENCE,
MEMORY_REFERENCE,
MEMORY,
WIRE_REFERENCE,
NIL,
UNDEFINED,
};
class Value {
public:
enum ValueType {
INT,
STRING,
BOOL,
ADDRESS_SPACE,
ADDRESS_SPACE_REFERENCE,
ATTRIBUTE_REFERENCE,
MEMORY_REFERENCE,
MEMORY,
WIRE_REFERENCE,
NIL,
UNDEFINED,
};
private:
long long intValue = 0;
std::string stringValue;
bool boolValue = false;
std::optional<AddressSpace> addressSpace = std::nullopt;
std::string reference;
domain::ComponentInstance *memory = nullptr;
private:
long long intValue = 0;
std::string stringValue;
bool boolValue = false;
std::optional<AddressSpace> addressSpace = std::nullopt;
std::string reference;
domain::ComponentInstance *memory = nullptr;
std::optional<std::string> memoryReference = std::nullopt;
std::optional<std::string> memoryReference = std::nullopt;
ValueType type = UNDEFINED;
ValueType type = UNDEFINED;
public:
public:
Value() {}
Value() = default;
bool equals(Value value) {
if(value.getType() == type) {
switch (type) {
case INT:
return value.asInt() == intValue;
case STRING:
return value.asString() == stringValue;
case NIL:
case UNDEFINED:
return true;
case WIRE_REFERENCE:
case ATTRIBUTE_REFERENCE:
case ADDRESS_SPACE_REFERENCE:
return value.asReference() == reference;
case MEMORY_REFERENCE:
return value.asMemoryReference() == memoryReference;
case MEMORY:
return value.asMemory() == memory;
case BOOL:
return value.asBool() == boolValue;
default:
return false;
bool equals(Value value) {
if (value.getType() == type) {
switch (type) {
case INT:
return value.asInt() == intValue;
case STRING:
return value.asString() == stringValue;
case NIL:
case UNDEFINED:
return true;
case WIRE_REFERENCE:
case ATTRIBUTE_REFERENCE:
case ADDRESS_SPACE_REFERENCE:
return value.asReference() == reference;
case MEMORY_REFERENCE:
return value.asMemoryReference() == memoryReference;
case MEMORY:
return value.asMemory() == memory;
case BOOL:
return value.asBool() == boolValue;
default:
return false;
}
}
return false;
}
return false;
}
std::string string();
std::string string();
ValueType getType();
bool isType(ValueType type);
ValueType getType();
long long asInt();
std::string asString();
bool asBool();
std::string asReference();
std::optional<std::string> asMemoryReference();
domain::ComponentInstance* asMemory();
AddressSpace asAddressSpace();
bool isType(ValueType type);
void setInt(long long intValue);
void setString(std::string value);
void setBool(bool value);
void setReference(std::string value);
long long asInt();
std::string stringify();
std::string asString();
static Value fromInt(long long value);
static Value fromString(std::string value);
static Value fromBool(bool value);
static Value fromNull();
static Value fromAddressSpace(AddressSpace addressSpace);
static Value fromReference(std::string value, ValueType type);
static Value ofType(ValueType type);
static Value fromMemoryReference(std::optional<std::string> memoryReference);
static Value fromMemory(domain::ComponentInstance *memory);
};
bool asBool();
std::string asReference();
std::optional<std::string> asMemoryReference();
domain::ComponentInstance *asMemory();
AddressSpace asAddressSpace();
void setInt(long long intValue);
void setString(std::string value);
void setBool(bool value);
void setReference(std::string value);
std::string stringify();
static Value fromInt(long long value);
static Value fromString(std::string value);
static Value fromBool(bool value);
static Value fromNull();
static Value fromAddressSpace(AddressSpace addressSpace);
static Value fromReference(std::string value, ValueType type);
static Value fromMemoryReference(std::optional<std::string> memoryReference);
static Value ofType(ValueType type);
};
} // namespace domain
-10
View File
@@ -1,10 +0,0 @@
#include "wireinstance.h"
namespace domain {
WireInstance::WireInstance(std::string name, Display display, std::pair<int, int> position)
: name(name), display(display), position(position)
{}
} // namespace domain
-24
View File
@@ -1,24 +0,0 @@
#ifndef DOMAIN_WIRE_INSTANCE_H
#define DOMAIN_WIRE_INSTANCE_H
#include "display.h"
#include <string>
namespace domain {
class WireInstance
{
public:
std::string name;
Display display;
std::pair<int, int> position;
WireInstance(std::string name, Display display, std::pair<int, int> position);
};
} // namespace domain
#endif // DOMAIN_WIREINSTANCE_H