Added comments and cleaned up ast nodes and parser
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@@ -1,9 +1,5 @@
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#include "ast_nodes.h"
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/*************************** AST NODE ********************************/
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AstNode::~AstNode() = default;
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/*************************** NUMBER NODE ********************************/
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NumberNode::NumberNode(const std::string &expression) {
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@@ -41,7 +37,11 @@ std::string StringNode::asString() {
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/*************************** VALUE NODE ********************************/
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long long ValueNode::asInt() {
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ValueNode::ValueType ValueNode::getType() const {
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return type.value;
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}
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long long int ValueNode::asInt() {
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if (is(INT)) {
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return intValue.value();
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}
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@@ -134,4 +134,39 @@ ValueNode ValueNode::ofMemory(std::optional<std::string> _value) {
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value.type = EnumNode(MEMORY);
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value.identifierValue = _value;
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return value;
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}
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/*************************** DisplayItem NODE ********************************/
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std::optional<long long int> DisplayItemNode::asInt(const std::string &property, long long int _default) {
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auto prop = getProperty(property);
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if(prop.has_value()) {
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return prop->value.is(ValueNode::INT) ? std::optional(prop->value.asInt()) : std::nullopt;
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}
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return _default;
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}
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std::optional<Color> DisplayItemNode::asColor(const std::string &property, Color _default) {
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auto prop = getProperty(property);
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if(prop.has_value()) {
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return prop->value.is(ValueNode::COLOR) ? std::optional(prop->value.asColor()) : std::nullopt;
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}
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return _default;
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}
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std::optional<std::string> DisplayItemNode::asString(const std::string &property, std::string _default) {
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auto prop = getProperty(property);
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if(prop.has_value()) {
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return prop->value.is(ValueNode::STRING) ? std::optional(prop->value.asString()) : std::nullopt;
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}
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return _default;
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}
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std::optional<PropertyNode> DisplayItemNode::getProperty(const std::string &property) {
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for(auto &prop: values) {
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if(prop.key.value == property) {
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return prop;
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}
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}
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return std::nullopt;
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}
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+298
-175
@@ -8,28 +8,30 @@
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#include <utility>
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#include <vector>
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/*****************************************************************************
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* BASE TYPES *
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*****************************************************************************/
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/**
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* AST base class, all AST node classes extend this class. Class contains basic
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* information about nodes location in file.
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*/
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class AstNode {
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public:
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/** Contains information about where in source file given node is located */
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Span span;
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AstNode() = default;
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virtual ~AstNode();
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AstNode(AstNode &&) = default;
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AstNode &operator=(AstNode &&) = default;
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AstNode(const AstNode &) = default;
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AstNode &operator=(const AstNode &) = default;
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};
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/**
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* AST base enum class,
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* Used to represent AST enums
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* */
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template<typename T>
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struct EnumNode : public AstNode {
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EnumNode() = default;
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@@ -39,284 +41,416 @@ struct EnumNode : public AstNode {
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T value;
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};
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/** Represents string
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* value contains quote-marks ("" or '' depending on string type)
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* */
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struct StringNode : public AstNode {
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/** String including quote-marks*/
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std::string value;
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/** Returns string without quote-marks */
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std::string asString();
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};
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/** Represents identifiers */
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struct IdentifierNode : public AstNode {
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std::string value;
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};
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/** Represents all numbers used
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* All numbers must fit into long long int
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* */
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struct NumberNode : public AstNode {
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long long int value;
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long long int value = 0;
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explicit NumberNode(const std::string &expression);
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NumberNode() : value(0) {}
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NumberNode() = default;
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};
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/** Represents color
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* color comes in two formats #RRGGBB or #RRGGBBAA (AA representing opacity)
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* */
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struct ColorNode : public AstNode {
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Color color;
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explicit ColorNode(const std::string &expression);
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ColorNode() {}
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ColorNode() = default;
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};
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struct CountNode : public AstNode {
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/** Represents ordered number pair */
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struct NumberPairNode : public AstNode {
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NumberNode first;
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NumberNode second;
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CountNode(NumberNode first, NumberNode second) : first(std::move(first)), second(std::move(second)) {}
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NumberPairNode(NumberNode first, NumberNode second) : first(first), second(second) {}
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CountNode() = default;
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};
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struct AddressSpaceNode : public AstNode {
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IdentifierNode name;
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NumberNode start;
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NumberNode end;
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NumberPairNode() = default;
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};
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/** Represents generic value
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* Because attributes can contain different value types,
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* this allows us to use one generic type for all attributes
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* */
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class ValueNode : public AstNode {
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public:
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enum ValueType {
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/** Stores same content as NumberNode */
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INT,
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/** Stores same content as StringNode */
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STRING,
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/** Stores true or false */
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BOOL,
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/** Stores wire nam or null */
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WIRE,
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/** Default type assigned when node value is of type IdentifierNode and more correct type is assigned later */
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IDENTIFIER,
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/** Stores memory name or null */
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MEMORY,
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/** Stores null */
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NIL,
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/** Store same content as ColorNode */
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COLOR,
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};
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private:
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EnumNode<ValueType> type;
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std::optional<long long> intValue;
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std::optional<std::string> stringValue;
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std::optional<bool> boolValue;
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std::optional<std::string> identifierValue;
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std::optional<Color> colorValue;
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/** Type determines what is stored inside ValueNode */
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EnumNode<ValueType> type = EnumNode(NIL);
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/** All possible values for ValueNode are stored inside optionals */
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std::optional<long long> intValue = std::nullopt;
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std::optional<std::string> stringValue = std::nullopt;
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std::optional<bool> boolValue = std::nullopt;
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std::optional<std::string> identifierValue = std::nullopt;
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std::optional<Color> colorValue = std::nullopt;
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public:
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ValueNode() = default;
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ValueType getType() const {
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return type.value;
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}
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long long asInt();
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ValueType getType() const;
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/** Checks ValueNode is of requested type and returns it or returns default value for given type*/
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long long int asInt();
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std::string asString();
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std::string asIdentifier();
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Color asColor();
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bool asBool();
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/** Returns true if ValueNode is of given valueType */
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bool is(ValueType valueType);
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/** Static methods used to generate ValueNodes of requested type */
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static ValueNode ofBool(bool _value);
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static ValueNode ofInt(long long _value);
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static ValueNode ofString(std::string _value);
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static ValueNode ofIdentifier(std::string _value);
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static ValueNode ofMemory(std::optional<std::string> _value);
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static ValueNode ofNull();
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static ValueNode ofColor(Color color);
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static ValueNode ofWire(std::optional<std::string> _value);
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};
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/** Represents an identifier-value pair*/
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struct PropertyNode : public AstNode {
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IdentifierNode key;
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ValueNode value;
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PropertyNode() = default;
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PropertyNode(IdentifierNode key, ValueNode value): key(key), value(value) {}
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};
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/** Represents a string-value pair */
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struct StringPropertyNode : public AstNode {
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StringNode key;
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ValueNode value;
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StringPropertyNode() = default;
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StringPropertyNode(StringNode key, ValueNode value): key(key), value(value) {}
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};
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/*****************************************************************************
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* RULE TYPES *
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*****************************************************************************/
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struct IfStatementNode;
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/** Represents validation rule
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* Rules are made from a list of
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* if - else if statements
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* */
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struct RuleNode : public AstNode {
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std::vector<IfStatementNode> statements;
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};
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/** Represents condition inside if statement
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* Every condition is made from optional negation operator !
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* Function called and list of function parameters
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* */
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struct ConditionNode {
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bool negated;
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IdentifierNode functionName;
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std::vector<ValueNode> params;
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};
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class ActionNode : public AstNode {
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public:
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/** Represents action executed inside if statement
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* */
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struct ActionNode : public AstNode {
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/** There are two types of action determined by action type */
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enum ActionType {
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/** Error actions represent invalid state and cause validation to fail */
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ERROR,
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/** Warning actions represent states that can cause issue when simulating
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* model but models created with it are still valid
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* */
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WARNING
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};
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EnumNode<ActionType> type;
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/** Message used if condition is fulfilled */
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StringNode message;
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};
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/** If statements represents one validation check inside rule */
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struct IfStatementNode : public AstNode {
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ConditionNode condition;
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ActionNode action;
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};
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struct RuleNode : public AstNode {
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std::vector<IfStatementNode> statements;
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};
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struct EnumerationNode : public AstNode {
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StringNode key;
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ValueNode value;
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};
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/*****************************************************************************
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* ATTRIBUTE TYPES *
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*****************************************************************************/
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/** Represents popup dialog used to modified attribute inside which it is defined
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* */
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struct PopupNode : public AstNode {
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/** Determines type of popup*/
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enum PopupType {
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/** Automatic popup is opened when component or connection containing it is defined */
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AUTOMATIC,
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/** On demand popups are opened on user request usually from context menus*/
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ON_DEMAND
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};
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std::optional<EnumNode<PopupType>> type;
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/** Title of popup */
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std::optional<StringNode> title;
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/** Text of popup */
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std::optional<StringNode> text;
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/** If popup contains an enumeration*/
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bool enumerated;
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std::vector<EnumerationNode> enumeration;
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std::vector<StringPropertyNode> enumeration;
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/** Validation rules for given popup */
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std::vector<RuleNode> rules;
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};
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struct PropertyNode : public AstNode {
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IdentifierNode key;
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ValueNode value;
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/** Represents component or connection attribute
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* Attributes are values that can programmatically be changed
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* if popup is defined
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* */
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struct AttributeNode : public AstNode {
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/** Type of attribute */
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ValueNode::ValueType type;
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/** Name of attribute */
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IdentifierNode name;
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/** Default type of attribute */
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std::optional<ValueNode> defaultValue;
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/** Popup used to change attribute value */
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std::optional<PopupNode> popup;
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};
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struct DisplayItemNode : public AstNode {
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IdentifierNode type;
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std::vector<PropertyNode> values;
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/*****************************************************************************
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* DISPLAY TYPES *
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*****************************************************************************/
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long long int asInt(std::vector<SourceError> *errors, const std::string &property, long long int _default = 0) {
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for (auto &prop: values) {
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if (prop.key.value == property) {
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if (prop.value.is(ValueNode::INT)) {
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return prop.value.asInt();
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} else {
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if (errors != nullptr) {
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errors->emplace_back(prop.value.span, "expected number");
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}
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}
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}
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}
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return _default;
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}
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Color asColor(std::vector<SourceError> *errors, const std::string &property, Color _default = Color(0, 0, 0)) {
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for (auto &prop: values) {
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if (prop.key.value == property) {
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if (prop.value.is(ValueNode::COLOR)) {
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return prop.value.asColor();
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} else {
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if (errors != nullptr) {
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errors->emplace_back(prop.value.span, "expected number");
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}
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}
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}
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}
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return _default;
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}
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std::string asIdentifier(std::vector<SourceError> *errors, const std::string &property, std::string _default = "") {
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for (auto &prop: values) {
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if (prop.key.value == property) {
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if (prop.value.is(ValueNode::IDENTIFIER)) {
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return prop.value.asIdentifier();
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} else {
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if (errors != nullptr) {
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errors->emplace_back(prop.value.span, "expected identifier");
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}
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}
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}
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}
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return _default;
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}
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std::string asString(std::vector<SourceError> *errors, const std::string &property, std::string _default = "") {
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for (auto &prop: values) {
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if (prop.key.value == property) {
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if (prop.value.is(ValueNode::STRING)) {
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return prop.value.asString();
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} else {
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if (errors != nullptr) {
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errors->emplace_back(prop.value.span, "expected string");
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}
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}
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}
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}
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return _default;
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}
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};
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struct DisplayItemNode;
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/** Represents how a component or bus is rendered
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* Display is made from an list of display items
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* */
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struct DisplayNode : public AstNode {
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std::vector<DisplayItemNode> items;
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};
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struct PinConnectionNode : public AstNode {
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enum ConnectionType {
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REQUIRED,
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OPTIONAL
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};
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/** DisplayItem represents one rendered item
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* in source code items are defined similar to json objects
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* eg.
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* @code rect {
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* x: 100;
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* y: 100;
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* w: 100;
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* h: 100;
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* fillColor: #123456
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* }
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* */
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struct DisplayItemNode : public AstNode {
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/** Contains type of display item */
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IdentifierNode type;
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/** Contains all property nodes */
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std::vector<PropertyNode> values;
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StringNode message;
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EnumNode<ConnectionType> type;
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/** Returns value of requested property
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* If requested property doesn't exists default value is returned (eg. asInt is called but PropertyNode contains string)
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* If value of requested property is different than expected nullopt is retured
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* */
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std::optional<long long int> asInt(const std::string &property, long long int _default = 0);
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std::optional<Color> asColor(const std::string &property, Color _default = Color(0, 0, 0));
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std::optional<std::string> asString(const std::string &property, std::string _default = "");
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private:
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std::optional<PropertyNode> getProperty(const std::string &property);
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};
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/*****************************************************************************
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* LIBRARY TYPES *
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*****************************************************************************/
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/** Represents AddressSpaces
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* Address spaces are defined with their name and address range
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* */
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struct AddressSpaceNode : public AstNode {
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IdentifierNode name;
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/** Range represent which addresses are available for components that use memory space [first, second> */
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NumberPairNode range;
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};
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/** Pins are used to create component-component or component-bus connections */
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struct PinNode : public AstNode {
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/** Determines pin type, pin types currently only affect how pins are rendered */
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enum PinType {
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IN_OUT,
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IN,
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OUT
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};
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/** Name of pin */
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IdentifierNode name;
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/** Type of pin */
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EnumNode<PinType> type;
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/** Tooltip content displayed on hover over pin */
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std::optional<StringNode> tooltip;
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std::optional<PinConnectionNode> connection;
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/** If present this means pin must be connected to another component or bus to create connection
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* Connection contains error message shown
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* */
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std::optional<StringNode> connection;
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/** Determines how the pin is displayed */
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std::optional<DisplayNode> display;
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/** If pin connection is optional it requires list of wires used to populate comdel model */
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std::optional<std::vector<ValueNode>> wires;
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};
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/**
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* Represents COMDEL component
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* */
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struct ComponentNode : public AstNode {
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/** Determines type of component */
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enum ComponentType {
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/** Generic component */
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OTHER,
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/** Represents processor, all processors have implicit attribute _memory if type memory
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* used when generating COMDEL model to connect memories and processors
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*/
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PROCESSOR,
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/** Represents memory, all components of type memory can be selected in _memory attribute of processor */
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MEMORY
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};
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/** Component name */
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IdentifierNode name;
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/** Tooltip displayed on hover */
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std::optional<StringNode> tooltip;
|
||||
/** Contains path to COMDEL source containing current component */
|
||||
std::optional<StringNode> source;
|
||||
/** Type of component */
|
||||
EnumNode<ComponentType> type;
|
||||
/** List of component level rules */
|
||||
std::vector<RuleNode> rules;
|
||||
/** Default used to name instances */
|
||||
std::optional<IdentifierNode> instanceName;
|
||||
/** Count determines number of instances allowed in a schema */
|
||||
std::optional<NumberPairNode> count;
|
||||
/** Display determines how component is rendered */
|
||||
std::optional<DisplayNode> display;
|
||||
/** List of all pins */
|
||||
std::vector<PinNode> pins;
|
||||
/** List of all attributes */
|
||||
std::vector<AttributeNode> attributes;
|
||||
};
|
||||
|
||||
/** WireNode represents COMDEL wire
|
||||
* */
|
||||
struct WireNode : public AstNode {
|
||||
/** Determines type of wires */
|
||||
enum WireType {
|
||||
/** Generic wire */
|
||||
WIRE,
|
||||
/** wired_and can have multiple sources, that are ANDed together */
|
||||
WIRED_AND,
|
||||
/** wired_and can have multiple sources, that are ORed together */
|
||||
WIRED_OR,
|
||||
/** r_wire can remain unconnected */
|
||||
R_WIRE
|
||||
};
|
||||
EnumNode<WireType> type;
|
||||
/** Name of wire */
|
||||
IdentifierNode name;
|
||||
/** Number of bits inside of a wire */
|
||||
NumberNode size;
|
||||
|
||||
/** If wire is visible or hidden, this determines how wires are generated in COMDEL */
|
||||
bool hidden = false;
|
||||
|
||||
/** If wire isn't connected to anything it is replaced with terminate with terminateWith value */
|
||||
bool hasTerminateWith;
|
||||
ValueNode terminateWith;
|
||||
};
|
||||
|
||||
struct AttributeNode : public AstNode {
|
||||
ValueNode::ValueType type;
|
||||
/** Buses dont exist in COMDEL but they are useful
|
||||
* as they allow us to connect multiple COMDEL wires together
|
||||
* */
|
||||
struct BusNode : public AstNode {
|
||||
enum BusType {
|
||||
/** This busses connect two components */
|
||||
AUTOMATIC,
|
||||
/**
|
||||
* This busses allow us to connect multiple component together using one bus
|
||||
* */
|
||||
REGULAR,
|
||||
/** This busses connect two components,
|
||||
* they differ from automatic as they allow us to connect same pins multiple times */
|
||||
SINGLE_AUTOMATIC
|
||||
};
|
||||
|
||||
EnumNode<BusType> type;
|
||||
IdentifierNode name;
|
||||
std::optional<ValueNode> defaultValue;
|
||||
std::optional<PopupNode> popup;
|
||||
/** Default used to name instances */
|
||||
std::optional<IdentifierNode> instanceName;
|
||||
/** Tooltip displayed on hover */
|
||||
std::optional<StringNode> tooltip;
|
||||
/** Count determines number of instances allowed in a schema */
|
||||
std::optional<NumberPairNode> count;
|
||||
/** Display determines how component is rendered */
|
||||
std::optional<DisplayNode> display;
|
||||
|
||||
/** List of all COMDEL wires contained in bus */
|
||||
std::vector<WireNode> wires;
|
||||
};
|
||||
|
||||
/** Represents ComponentConnection key in Connection node
|
||||
* (eg. componentName.pinName)
|
||||
* */
|
||||
struct ConnectionComponentNode : public AstNode {
|
||||
IdentifierNode component;
|
||||
IdentifierNode pin;
|
||||
};
|
||||
|
||||
/** Represents Connection node
|
||||
* Connection can be between component and bus in which second is null,
|
||||
* or between two components
|
||||
* */
|
||||
struct ConnectionNode : public AstNode {
|
||||
ConnectionComponentNode first;
|
||||
std::optional<ConnectionComponentNode> second;
|
||||
@@ -324,51 +458,22 @@ struct ConnectionNode : public AstNode {
|
||||
IdentifierNode bus;
|
||||
std::vector<AttributeNode> attributes;
|
||||
|
||||
/** If connection is of type component-component it contains two pairs of wires */
|
||||
std::vector<ValueNode> firstWires;
|
||||
std::optional<std::vector<ValueNode>> secondWires;
|
||||
};
|
||||
|
||||
struct ComponentNode : public AstNode {
|
||||
enum ComponentType {
|
||||
OTHER,
|
||||
PROCESSOR,
|
||||
MEMORY
|
||||
};
|
||||
|
||||
IdentifierNode name;
|
||||
std::optional<StringNode> tooltip;
|
||||
std::optional<StringNode> source;
|
||||
EnumNode<ComponentType> type;
|
||||
std::vector<RuleNode> rules;
|
||||
std::optional<IdentifierNode> instanceName;
|
||||
std::optional<CountNode> count;
|
||||
std::optional<DisplayNode> display;
|
||||
std::vector<PinNode> pins;
|
||||
std::vector<AttributeNode> attributes;
|
||||
};
|
||||
|
||||
struct BusNode : public AstNode {
|
||||
enum BusType {
|
||||
AUTOMATIC,
|
||||
REGULAR,
|
||||
SINGLE_AUTOMATIC
|
||||
};
|
||||
|
||||
EnumNode<BusType> type;
|
||||
IdentifierNode name;
|
||||
std::optional<IdentifierNode> instanceName;
|
||||
std::optional<StringNode> tooltip;
|
||||
std::optional<CountNode> count;
|
||||
std::optional<DisplayNode> display;
|
||||
|
||||
std::vector<WireNode> wires;
|
||||
};
|
||||
|
||||
/** LibraryNode represent library instance */
|
||||
struct LibraryNode : public AstNode {
|
||||
/** Name of library */
|
||||
std::optional<StringNode> name;
|
||||
/** Library info contains generic information about library */
|
||||
std::optional<StringNode> libraryInfo;
|
||||
/** Contains text that is added to top of COMDEL file */
|
||||
std::optional<StringNode> header;
|
||||
/** Contains path to component directory */
|
||||
std::optional<StringNode> componentDirectory;
|
||||
/** Contains text that is added to top of System component in COMDEL file */
|
||||
std::optional<StringNode> componentHeader;
|
||||
|
||||
std::vector<AddressSpaceNode> addressSpaces;
|
||||
@@ -377,46 +482,64 @@ struct LibraryNode : public AstNode {
|
||||
std::vector<BusNode> buses;
|
||||
std::vector<ConnectionNode> connections;
|
||||
|
||||
/** Contains properties used to translate dialog and error messages */
|
||||
std::vector<PropertyNode> messages;
|
||||
};
|
||||
|
||||
// SCHEMA models
|
||||
/*****************************************************************************
|
||||
* LIBRARY TYPES *
|
||||
*****************************************************************************/
|
||||
|
||||
/** Represents instance of attribute in component or connection instance */
|
||||
struct InstanceAttributeNode : public AstNode {
|
||||
IdentifierNode name;
|
||||
ValueNode value;
|
||||
};
|
||||
|
||||
/** Represents instance of a component or a bus */
|
||||
struct InstanceNode : public AstNode {
|
||||
/** Contains instance name */
|
||||
IdentifierNode name;
|
||||
/** Contains component name */
|
||||
IdentifierNode component;
|
||||
|
||||
std::optional<CountNode> position;
|
||||
/** Contains position of component instance */
|
||||
std::optional<NumberPairNode> position;
|
||||
std::vector<InstanceAttributeNode> attributes;
|
||||
|
||||
/** Contains size of bus instances */
|
||||
std::optional<NumberNode> size;
|
||||
};
|
||||
|
||||
struct ConnectionComponentInstance : public AstNode {
|
||||
/** Represents ComponentConnection of a selected instance */
|
||||
struct ConnectionComponentInstanceNode : public AstNode {
|
||||
/** Name of component instance */
|
||||
IdentifierNode instance;
|
||||
/** Name of pin */
|
||||
IdentifierNode pin;
|
||||
};
|
||||
|
||||
/** Represents Connection instance */
|
||||
struct ConnectionInstanceNode : public AstNode {
|
||||
ConnectionComponentInstance first;
|
||||
std::optional<ConnectionComponentInstance> second;
|
||||
ConnectionComponentInstanceNode first;
|
||||
std::optional<ConnectionComponentInstanceNode> second;
|
||||
|
||||
IdentifierNode bus;
|
||||
|
||||
std::vector<InstanceAttributeNode> attributes;
|
||||
};
|
||||
|
||||
|
||||
/** Represent schema instance */
|
||||
struct SchemaNode : public AstNode {
|
||||
/** Contains path to library source */
|
||||
std::optional<StringNode> source;
|
||||
|
||||
/** Contains list of instances */
|
||||
std::vector<InstanceNode> instances;
|
||||
/** Contains list of connection */
|
||||
std::vector<ConnectionInstanceNode> connections;
|
||||
|
||||
/** Contains library */
|
||||
std::optional<LibraryNode> library;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
//
|
||||
// Created by bbr on 12.06.22..
|
||||
//
|
||||
|
||||
#include "color.h"
|
||||
@@ -7,12 +7,12 @@
|
||||
|
||||
|
||||
struct Color {
|
||||
unsigned char r;
|
||||
unsigned char g;
|
||||
unsigned char b;
|
||||
unsigned char a;
|
||||
unsigned char r = 0;
|
||||
unsigned char g = 0;
|
||||
unsigned char b = 0;
|
||||
unsigned char a = 255;
|
||||
|
||||
Color(): r(0), g(0), b(0), a(0) {}
|
||||
Color() = default;
|
||||
|
||||
Color(unsigned char r, unsigned char g, unsigned char b, unsigned char a = 0): r(r), g(g), b(b), a(a) {}
|
||||
};
|
||||
|
||||
@@ -11,11 +11,14 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
/** Contains results of tokenizing,
|
||||
* if errors isn't empty tokenizing has failed */
|
||||
struct LexerResult {
|
||||
std::vector<Token> tokens;
|
||||
std::vector<SourceError> errors;
|
||||
};
|
||||
|
||||
/** Used to tokenize input string */
|
||||
class ComdelLexer {
|
||||
|
||||
enum Radix {
|
||||
@@ -24,9 +27,11 @@ class ComdelLexer {
|
||||
HEX_NUMBER = 16
|
||||
};
|
||||
|
||||
/** Source file */
|
||||
std::string source;
|
||||
std::vector<Token> tokens;
|
||||
std::vector<SourceError> errors;
|
||||
/** Source file */
|
||||
ParseContext *parseContext;
|
||||
unsigned fileId;
|
||||
|
||||
@@ -36,34 +41,32 @@ public:
|
||||
LexerResult tokenize();
|
||||
|
||||
private:
|
||||
void skipWhitespace();
|
||||
|
||||
unsigned takeNumberInRadix(Radix radix);
|
||||
|
||||
unsigned takeHexColor();
|
||||
|
||||
bool digitIsValid(char ch, Radix radix);
|
||||
|
||||
Radix takeRadix();
|
||||
|
||||
PResult<TokenType> nextTokenType();
|
||||
|
||||
/** Current parsing info */
|
||||
Position tokenBegin;
|
||||
Position position;
|
||||
char ch;
|
||||
|
||||
/** Methods used to skip unused content */
|
||||
void skipWhitespace();
|
||||
void skipComment();
|
||||
|
||||
bool skipMultilineComment();
|
||||
void bump(unsigned count = 1);
|
||||
|
||||
/** Metods used for number parsing */
|
||||
unsigned takeNumberInRadix(Radix radix);
|
||||
bool digitIsValid(char ch, Radix radix);
|
||||
Radix takeRadix();
|
||||
|
||||
unsigned takeHexColor();
|
||||
|
||||
PResult<TokenType> nextTokenType();
|
||||
|
||||
PResult<TokenType> takeString();
|
||||
|
||||
PResult<TokenType> takeRawString();
|
||||
|
||||
void bump(unsigned count = 1);
|
||||
|
||||
char peek();
|
||||
|
||||
/** Checks if we reached end of file */
|
||||
bool eof();
|
||||
};
|
||||
|
||||
|
||||
+277
-303
File diff suppressed because it is too large.
Load diff
@@ -42,16 +42,20 @@ private:
|
||||
|
||||
Span &getPreviousSpan();
|
||||
|
||||
/** Skips current token */
|
||||
void bump();
|
||||
|
||||
/** Checks if next token is of given type and if it is consumes it */
|
||||
bool consume(TokenType tokenType);
|
||||
|
||||
/** Checks if next token is of given type */
|
||||
bool check(TokenType tokenType);
|
||||
|
||||
/** Skips until next keyword on same level
|
||||
* Used to continue parsing on error
|
||||
* */
|
||||
void skipUntilNextKeyword();
|
||||
|
||||
/** Retuns current token */
|
||||
Token ¤t();
|
||||
|
||||
/** Throws error of unexpected types */
|
||||
[[nodiscard]] PError unexpected();
|
||||
|
||||
template<typename T>
|
||||
@@ -63,73 +67,45 @@ private:
|
||||
|
||||
Spanner getSpanner();
|
||||
|
||||
// used to parse library and schema
|
||||
/** Base types */
|
||||
PResult<StringNode> parseString();
|
||||
|
||||
PResult<ColorNode> parseColor();
|
||||
|
||||
PResult<IdentifierNode> parseIdentifier();
|
||||
|
||||
PResult<NumberNode> parseNumber();
|
||||
|
||||
PResult<CountNode> parseCount();
|
||||
|
||||
PResult<NumberPairNode> parseNumberPair();
|
||||
PResult<PropertyNode> parseProperty(std::optional<TokenType> valueType);
|
||||
|
||||
PResult<EnumerationNode> parseEnumeration();
|
||||
|
||||
PResult<ValueNode> parseConnectionWire();
|
||||
|
||||
PResult<ComponentNode> parseComponent();
|
||||
|
||||
PResult<AddressSpaceNode> parseAddress();
|
||||
|
||||
PResult<PinNode> parsePin();
|
||||
|
||||
PResult<DisplayNode> parseDisplay();
|
||||
|
||||
PResult<PinConnectionNode> parsePinConnection();
|
||||
|
||||
PResult<AttributeNode> parseAttribute();
|
||||
|
||||
PResult<PopupNode> parsePopup();
|
||||
|
||||
PResult<RuleNode> parseRule();
|
||||
|
||||
PResult<BusNode> parseBus();
|
||||
|
||||
PResult<WireNode> parseWire();
|
||||
|
||||
PResult<ConnectionNode> parseConnection();
|
||||
|
||||
PResult<DisplayItemNode> parseDisplayItem();
|
||||
|
||||
PResult<IfStatementNode> parseIfStatement();
|
||||
|
||||
PResult<StringPropertyNode> parseStringProperty();
|
||||
PResult<ValueNode> parseValue();
|
||||
|
||||
// used to parse schema
|
||||
PResult<CountNode> parsePosition();
|
||||
|
||||
PResult<InstanceNode> parseInstance();
|
||||
|
||||
PResult<InstanceAttributeNode> parseInstanceAttribute();
|
||||
|
||||
PResult<ConnectionInstanceNode> parseConnectionInstance();
|
||||
|
||||
/** Library types */
|
||||
PResult<ValueNode> parseConnectionWire();
|
||||
PResult<ComponentNode> parseComponent();
|
||||
PResult<EnumNode<ComponentNode::ComponentType>> parseComponentType();
|
||||
|
||||
PResult<AddressSpaceNode> parseAddress();
|
||||
PResult<PinNode> parsePin();
|
||||
PResult<DisplayNode> parseDisplay();
|
||||
PResult<AttributeNode> parseAttribute();
|
||||
PResult<PopupNode> parsePopup();
|
||||
PResult<RuleNode> parseRule();
|
||||
PResult<BusNode> parseBus();
|
||||
PResult<WireNode> parseWire();
|
||||
PResult<ConnectionNode> parseConnection();
|
||||
PResult<ConnectionComponentNode> parseConnectionComponent();
|
||||
PResult<DisplayItemNode> parseDisplayItem();
|
||||
PResult<IfStatementNode> parseIfStatement();
|
||||
PResult<EnumNode<BusNode::BusType>> parseBusType();
|
||||
|
||||
PResult<EnumNode<PinConnectionNode::ConnectionType>> parseConnectionType();
|
||||
/** Schema types */
|
||||
PResult<InstanceNode> parseInstance();
|
||||
PResult<InstanceAttributeNode> parseInstanceAttribute();
|
||||
PResult<ConnectionInstanceNode> parseConnectionInstance();
|
||||
PResult<ConnectionComponentInstanceNode> parseConnectionComponentInstance();
|
||||
|
||||
public:
|
||||
explicit ComdelParser(std::vector<Token> tokens);
|
||||
|
||||
std::optional<SchemaNode> parseSchema();
|
||||
|
||||
std::optional<LibraryNode> parseLibrary();
|
||||
|
||||
const std::vector<SourceError> &getErrors();
|
||||
};
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
/*** Represent source file */
|
||||
class SourceFile {
|
||||
std::string fileName;
|
||||
std::string source;
|
||||
@@ -22,7 +23,7 @@ public:
|
||||
void addLineOffset(unsigned offset);
|
||||
};
|
||||
|
||||
|
||||
/*** Represent parsing context */
|
||||
class ParseContext {
|
||||
std::string applicationDir;
|
||||
std::vector<SourceFile> fileMap;
|
||||
|
||||
@@ -101,7 +101,6 @@ enum class TokenType {
|
||||
KW_SCHEMA,
|
||||
KW_POSITION,
|
||||
KW_SIZE,
|
||||
KW_UNKNOWN,
|
||||
|
||||
// TYPES
|
||||
INT_TYPE,
|
||||
|
||||
Reference in new issue
Block a user